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Investigating the effectiveness of a digital game-based task on the acquisition of word knowledge
Computer Assisted Language Learning ( IF 6.0 ) Pub Date : 2020-12-01 , DOI: 10.1080/09588221.2020.1846567
Amin Rasti-Behbahani 1 , Maryam Shahbazi 2
Affiliation  

Abstract

This study investigates the probable effect of a digital game-based vocabulary learning (DGBVL) task on the acquisition of some components of a word knowledge framework. In so doing, 124 Persian speakers (56 males and 68 females) were randomly assigned to either a control or an experimental group. The experimental group participants completed a DGBVL task for acquiring ten low-frequent inanimate object names, or lexical nouns, by playing a commercial adventure game. The control group participants practiced the same words in a fill-in-the-blank vocabulary acquisition exercise. In brief, first, all participants sat for a word-checklist and a proficiency test; next, they completed their tasks, and three weeks later, all participants sat for eight achievement tests. In the achievement test booklet, participants’ knowledge of receptive, productive, recognition, and recall dimensions and scopes of meaning, orthography, and association were evaluated. The results revealed 1) the efficiency of the DGBVL task in enhancing the acquisition of these components, 2) the precedence of productive knowledge acquisition by the experimental group participants, 3) strong associations among the components acquired through DGBVL task assistance, and 4) gains in the components that were not associated with others due to the efficiency of DGBVL.



中文翻译:

调查基于数字游戏的任务对获取单词知识的有效性

摘要

本研究调查了基于数字游戏的词汇学习 (DGBVL) 任务对获取单词知识框架的某些组件的可能影响。为此,124 名讲波斯语的人(56 名男性和 68 名女性)被随机分配到对照组或实验组。实验组参与者通过玩商业冒险游戏完成了一项 DGBVL 任务,以获取十个低频无生命物体名称或词汇名词。对照组参与者在填空词汇习得练习中练习相同的单词。简而言之,首先,所有参与者都参加了单词检查表和能力测试;接下来,他们完成了任务,三周后,所有参与者都参加了八项成就测试。在成就测试手册中,参与者的接受性、生产性、对意义、正字法和联想的识别和回忆维度和范围进行了评估。结果显示 1) DGBVL 任务在增强这些组件获取方面的效率,2) 实验组参与者获取生产性知识的优先级,3) 通过 DGBVL 任务协助获得的组件之间的强关联,以及 4) 收益由于 DGBVL 的效率,在与其他组件无关的组件中。

更新日期:2020-12-01
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