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Exploring colour in context using Virtual Reality: Does a room change how you feel?
Virtual Reality ( IF 4.4 ) Pub Date : 2020-10-19 , DOI: 10.1007/s10055-020-00479-x
Ruby Lipson-Smith , Julie Bernhardt , Edoardo Zamuner , Leonid Churilov , Nick Busietta , Damian Moratti

The colour-in-context theory suggests that our reactions to colour vary depending on the context in which the colour is presented. Our understanding of how colour affects mood in different contexts is not well understood. We used Virtual Reality to explore mood and valence (colour preference) responses to colours in three different contexts: a living room, a hospital waiting room, and an empty cube-shaped room. Our hypothesis was that mood and preference responses to colour would vary depending on the virtual environment in which it was presented. Members of the general public participated in this prospective, within-participant case-crossover experimental study. Participants were randomised to one of the eight clusters, with five different colours presented in each cluster. Forty colours were investigated in total. Participants used a Google Daydream View head-mounted display to view the three virtual room environments, which each appeared ‘painted’ in one of the five different colours. Participants provided mood and valence responses at each exposure. Random effects logistic regression was used to explore responses to the colours in context. A total of 745 people participated. In one cluster, the mood and valence responses were significantly different in response to the same colour(s) in different rooms, indicating that context can impact mood and valence responses to colours. Virtual Reality is a feasible methodology to study colour in context. We found that the context in which a colour is presented can impact mood and valence responses, but this was not consistent across clusters.



中文翻译:

使用虚拟现实技术探索环境中的色彩:房间会改变您的感觉吗?

上下文中的颜色理论表明,我们对颜色的反应取决于呈现颜色的上下文。我们对颜色如何影响不同背景下的情绪的理解还不太清楚。我们使用虚拟现实技术探索了在三种不同环境中对颜色的情绪和效价(颜色偏爱)响应:起居室,医院候诊室和空的立方体形房间。我们的假设是,对颜色的情绪和喜好响应会根据显示颜色的虚拟环境而有所不同。公众成员参加了这项前瞻性,参与性案例交叉实验研究。参与者被随机分配到八个聚类之一,每个聚类中呈现五种不同的颜色。总共调查了40种颜色。参与者使用Google Daydream View头戴式显示器查看了三个虚拟房间的环境,每个房间都以五种不同颜色之一“绘制”了出来。参与者在每次接触时都提供了情绪和化合价反应。随机效应逻辑回归被用于探索对背景颜色的响应。共有745人参加。在一个群集中,在不同房间中对相同颜色的响应,情绪和价态反应显着不同,这表明背景可以影响对颜色的情绪和价态反应。虚拟现实是研究背景颜色的可行方法。我们发现,呈现颜色的上下文可能会影响情绪和效价响应,但这在群集之间并不一致。每个都以五种不同颜色之一“涂”上了颜色。参与者在每次接触时都提供了情绪和化合价反应。随机效应逻辑回归被用于探索对背景颜色的响应。共有745人参加。在一个群集中,在不同房间中对相同颜色的响应,情绪和价态反应显着不同,这表明背景可以影响对颜色的情绪和价态反应。虚拟现实是研究背景颜色的可行方法。我们发现,呈现颜色的上下文可能会影响情绪和效价响应,但这在群集之间并不一致。每个都以五种不同颜色之一“涂”上了颜色。参与者在每次接触时都提供了情绪和化合价反应。随机效应逻辑回归被用于探索对背景颜色的响应。共有745人参加。在一个群集中,在不同房间中对相同颜色的响应,情绪和价态反应显着不同,这表明背景可以影响对颜色的情绪和价态反应。虚拟现实是研究背景颜色的可行方法。我们发现,呈现颜色的上下文可能会影响情绪和效价响应,但这在群集之间并不一致。随机效应逻辑回归被用于探索对背景颜色的响应。共有745人参加。在一个群集中,在不同房间中对相同颜色的响应,情绪和价态反应显着不同,这表明背景可以影响对颜色的情绪和价态反应。虚拟现实是研究背景颜色的可行方法。我们发现,呈现颜色的上下文可能会影响情绪和效价响应,但这在群集之间并不一致。随机效应逻辑回归被用于探索对背景颜色的响应。共有745人参加。在一个群集中,在不同房间中对相同颜色的响应,情绪和价态反应显着不同,这表明背景可以影响对颜色的情绪和价态反应。虚拟现实是研究背景颜色的可行方法。我们发现,呈现颜色的上下文可能会影响情绪和效价响应,但这在群集之间并不一致。虚拟现实是研究背景颜色的可行方法。我们发现,呈现颜色的上下文可能会影响情绪和效价响应,但这在群集之间并不一致。虚拟现实是研究背景颜色的可行方法。我们发现,呈现颜色的上下文可能会影响情绪和效价响应,但这在群集之间并不一致。

更新日期:2020-10-19
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