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Objective Assessment of Attention-Deficit Hyperactivity Disorder (ADHD) Using an Infinite Runner-Based Computer Game: A Pilot Study
Brain Sciences ( IF 2.7 ) Pub Date : 2020-10-09 , DOI: 10.3390/brainsci10100716
David Delgado-Gómez , Aaron Sújar , Juan Ardoy-Cuadros , Alejandro Bejarano-Gómez , David Aguado , Carolina Miguelez-Fernandez , Hilario Blasco-Fontecilla , Inmaculada Peñuelas-Calvo

In the last few years, several computerized tasks have been developed to increase the objectivity of the diagnosis of attention-deficit hyperactivity disorder (ADHD). This article proposes the “running raccoon” video game to assess the severity of inattention in patients diagnosed with ADHD. Unlike existing tests, the proposed tool is a genuine video game in which the patient must make a raccoon avatar jump to avoid falling into different gaps. The distance to the gap is recorded for each jump. To evaluate the proposed game, an experiment was conducted in which 32 children diagnosed with ADHD participated. For each participant, the median and interquartile range of these distances were calculated, along with the number of omissions. Experimental results showed a significant correlation between the participants’ inattention (measured by the Attention-Deficit/Hyperactivity Disorder Symptoms and Normal Behavior rating scale (SWAN) inattention subscale) with each of these three measures. In addition to its accuracy, other benefits are its short duration and the possibility of being run on both standard computers and mobile devices. These characteristics facilitate its acceptance in clinical environments or even its telematic use. The obtained results, together with the characteristics of the video game, make it an excellent tool to support clinicians in the diagnosis of ADHD.

中文翻译:

一项基于跑步者的无限计算机游戏对注意力缺陷多动障碍(ADHD)的客观评估:一项先导研究

在过去的几年中,已经开发了几种计算机化的任务来提高注意力缺陷多动障碍(ADHD)诊断的客观性。本文提出了一种“跑步浣熊”视频游戏,以评估诊断为ADHD的患者注意力不集中的严重程度。与现有测试不同,该建议工具是一款真正的视频游戏,在该游戏中,患者必须跳浣熊头像,以免掉入不同的缝隙。记录每次跳跃到间隙的距离。为了评估拟议的游戏,进行了一项实验,其中32名被诊断患有多动症的儿童参加了比赛。对于每个参与者,都计算了这些距离的中位数和四分位数范围以及遗漏的数量。实验结果表明,参与者的注意力不集中(通过注意缺陷/多动障碍症状和正常行为评定量表(SWAN)不注意子量表测量)与这三个量度之间都有显着相关性。除了其准确性外,其他好处还包括持续时间短以及可以在标准计算机和移动设备上运行的可能性。这些特性有助于其在临床环境甚至是远程信息处理中的接受。所获得的结果以及视频游戏的特性使其成为支持临床医生诊断多动症的绝佳工具。其他好处是它的持续时间短,并且可以在标准计算机和移动设备上运行。这些特性有助于其在临床环境甚至是远程信息处理中的接受。所获得的结果以及视频游戏的特性使其成为支持临床医生诊断多动症的绝佳工具。其他好处是它的持续时间短,并且可以在标准计算机和移动设备上运行。这些特性有助于其在临床环境甚至是远程信息处理中的接受。所获得的结果以及视频游戏的特性使其成为支持临床医生诊断多动症的绝佳工具。
更新日期:2020-10-11
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