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Temporally Dense Exploration of Moving and Deforming Shapes
Computer Graphics Forum ( IF 2.7 ) Pub Date : 2020-10-07 , DOI: 10.1111/cgf.14092
S. Frey 1
Affiliation  

We present our approach for the dense visualization and temporal exploration of moving and deforming shapes from scientific experiments and simulations. Our image space representation is created by convolving a noise texture along shape contours (akin to LIC). Beyond indicating spatial structure via luminosity, we additionally use colour to depict time or classes of shapes via automatically customized maps. This representation summarizes temporal evolution, and provides the basis for interactive user navigation in the spatial and temporal domain in combination with traditional renderings. Our efficient implementation supports the quick and progressive generation of our representation in parallel as well as adaptive temporal splits to reduce overlap. We discuss and demonstrate the utility of our approach using 2D and 3D scalar fields from experiments and simulations.

中文翻译:

运动和变形形状的临时密集探索

我们提出了从科学实验和模拟中对移动和变形形状进行密集可视化和时间探索的方法。我们通过沿着形状轮廓(类似于LIC)对噪声纹理进行卷积来创建图像空间表示。除了通过亮度指示空间结构之外,我们还使用颜色通过自动定制的地图来描绘时间或形状类别。此表示总结了时间演变,并为结合传统渲染的时空域中的交互式用户导航提供了基础。我们高效的实现方式支持并行方式快速,渐进地生成我们的表示,以及自适应的时间分割以减少重叠。
更新日期:2020-10-07
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