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The direction of postural threat alters balance control when standing at virtual elevation.
Experimental Brain Research ( IF 1.7 ) Pub Date : 2020-09-17 , DOI: 10.1007/s00221-020-05917-5
Tiphanie E Raffegeau 1 , Bradley Fawver 1, 2 , William R Young 3 , A Mark Williams 1 , Keith R Lohse 1 , Peter C Fino 1
Affiliation  

Anxiogenic settings lead to reduced postural sway while standing, but anxiety-related balance may be influenced by the location of postural threat in the environment. We predicted that the direction of threat would elicit a parallel controlled manifold relative to the standing surface, and an orthogonal uncontrolled manifold during standing. Altogether, 14 healthy participants (8 women, mean age = 27.5 years, SD = 8.2) wore a virtual reality (VR) headset and stood on a matched real-world walkway (2 m × 40 cm × 2 cm) for 30 s at ground level and simulated heights (elevated 15 m) in two positions: (1) parallel to walkway, lateral threat; and (2) perpendicular to walkway, anteroposterior threat. Inertial sensors measured postural sway acceleration (e.g., 95% ellipse, root mean square (RMS) of acceleration), and a wrist-worn monitor measured heart rate coefficient of variation (HR CV). Fully factorial linear-mixed effect regressions (LMER) determined the effects of height and position. HR CV moderately increased from low to high height (p = 0.050, g = 0.397). The Height × Position interaction approached significance for sway area (95% ellipse; β = - 0.018, p = 0.062) and was significant for RMS (β = - 0.022, p = 0.007). Post-hoc analyses revealed that sagittal plane sway accelerations and RMS increased from low to high elevation in parallel standing, but were limited when facing the threat during perpendicular standing. Postural response to threat varies depending on the direction of threat, suggesting that the control strategies used during standing are sensitive to the direction of threat.

中文翻译:

当站在虚拟高度时,姿势威胁的方向会改变平衡控制。

产生焦虑的环境会导致站立时姿势摇摆减少,但与焦虑相关的平衡可能会受到环境中姿势威胁位置的影响。我们预测威胁的方向将引起相对于站立表面的平行受控流形,以及在站立过程中正交的不受控制的流形。总共有 14 名健康参与者(8 名女性,平均年龄 = 27.5 岁,SD = 8.2)佩戴虚拟现实 (VR) 耳机并在匹配的真实世界人行道(2 m × 40 cm × 2 cm)上站立 30 秒。地面和模拟高度(升高 15 m)在两个位置: (1) 平行于人行道,横向威胁;(2) 垂直于走道,前后威胁。惯性传感器测量姿势摇摆加速度(例如,95% 椭圆,加速度的均方根 (RMS)),腕戴式监测器测量心率变异系数 (HR CV)。全因子线性混合效应回归 (LMER) 确定了高度和位置的影响。HR CV 从低到高适度增加(p = 0.050,g = 0.397)。高度 × 位置交互作用对于摇摆区域(95% 椭圆;β = - 0.018,p = 0.062)接近显着性,对于 RMS(β = - 0.022,p = 0.007)具有显着性。事后分析显示,平行站立时矢状面摇摆加速度和 RMS 从低到高增加,但在垂直站立时面对威胁时受到限制。对威胁的姿势反应取决于威胁的方向,这表明站立期间使用的控制策略对威胁的方向很敏感。全因子线性混合效应回归 (LMER) 确定了高度和位置的影响。HR CV 从低到高适度增加(p = 0.050,g = 0.397)。高度 × 位置交互作用对于摇摆区域(95% 椭圆;β = - 0.018,p = 0.062)接近显着性,对于 RMS(β = - 0.022,p = 0.007)具有显着性。事后分析显示,平行站立时矢状面摇摆加速度和 RMS 从低到高增加,但在垂直站立时面对威胁时受到限制。对威胁的姿势反应取决于威胁的方向,这表明站立期间使用的控制策略对威胁的方向很敏感。全因子线性混合效应回归 (LMER) 确定了高度和位置的影响。HR CV 从低到高适度增加(p = 0.050,g = 0.397)。高度 × 位置交互作用对于摇摆区域(95% 椭圆;β = - 0.018,p = 0.062)接近显着,并且对于 RMS(β = - 0.022,p = 0.007)具有显着性。事后分析显示,平行站立时矢状面摇摆加速度和 RMS 从低到高增加,但在垂直站立时面对威胁时受到限制。对威胁的姿势反应取决于威胁的方向,这表明站立期间使用的控制策略对威胁的方向很敏感。g = 0.397)。高度 × 位置交互作用对于摇摆区域(95% 椭圆;β = - 0.018,p = 0.062)接近显着,并且对于 RMS(β = - 0.022,p = 0.007)具有显着性。事后分析显示,平行站立时矢状面摇摆加速度和 RMS 从低到高增加,但在垂直站立时面对威胁时受到限制。对威胁的姿势反应取决于威胁的方向,这表明站立期间使用的控制策略对威胁的方向很敏感。g = 0.397)。高度 × 位置交互作用对于摇摆区域(95% 椭圆;β = - 0.018,p = 0.062)接近显着,并且对于 RMS(β = - 0.022,p = 0.007)具有显着性。事后分析显示,平行站立时矢状面摇摆加速度和 RMS 从低到高增加,但在垂直站立时面对威胁时受到限制。对威胁的姿势反应取决于威胁的方向,这表明站立期间使用的控制策略对威胁的方向很敏感。事后分析显示,平行站立时矢状面摇摆加速度和 RMS 从低到高增加,但在垂直站立时面对威胁时受到限制。对威胁的姿势反应取决于威胁的方向,这表明站立期间使用的控制策略对威胁的方向很敏感。事后分析显示,平行站立时矢状面摇摆加速度和 RMS 从低到高增加,但在垂直站立时面对威胁时受到限制。对威胁的姿势反应取决于威胁的方向,这表明站立期间使用的控制策略对威胁的方向很敏感。
更新日期:2020-09-17
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