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Comparing immersiveness and perceptibility of spherical and curved displays.
Applied Ergonomics ( IF 3.2 ) Pub Date : 2020-09-19 , DOI: 10.1016/j.apergo.2020.103271
Jacqueline Urakami 1 , Henrique Matulis 2 , Shio Miyafuji 1 , Zhengqing Li 1 , Hideki Koike 1 , Mark Chignell 2
Affiliation  

Curved displays are believed to create a feeling of immersiveness similar to virtual reality. However systematic studies are needed to demonstrate that this is, in fact, true and under what conditions. In an experimental study 24 participants compared five different displays (concave, convex, hemisphere, sphere and a flat display) in terms of their immersiveness and perceptibility, and they also rated their overall preferences. Both immersiveness and perceptibility affected overall preference ratings. Participants gave higher preference ratings to the convex and concave displays, which were rated high in immersiveness and perceptibility, but gave lower preference ratings to the hemisphere/spherical display which had high ratings on immersiveness but low ratings on perceptibility. The study results imply that curved displays do indeed create a feeling of immersiveness. Concave and convex displays were rated highly favorably and should receive more attention for applications where visual experience and a feeling of immersiveness is particularly important.



中文翻译:

比较球形和曲面显示器的沉浸感和可感知性。

曲面显示器被认为会产生一种类似于虚拟现实的沉浸感。然而,需要系统的研究来证明这实际上是真实的,并且是在什么条件下进行的。在一项实验研究中,24 名参与者比较了五种不同的显示器(凹面、凸面、半球、球面和平面显示器)的沉浸感和可感知性,他们还对自己的整体偏好进行了评分。沉浸感和可感知性都会影响整体偏好评级。参与者对凸面和凹面显示器的偏好评分较高,它们在沉浸感和感知度方面的评分较高,但对半球/球形显示器的偏好评分较低,它们的沉浸感评分较高,但可感知性评分较低。研究结果表明,曲面显示器确实会产生一种身临其境的感觉。凹面和凸面显示器的评价很高,在视觉体验和沉浸感特别重要的应用中应该受到更多关注。

更新日期:2020-09-20
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