当前位置: X-MOL 学术Clin. Child Fam. Psychol. Rev. › 论文详情
Our official English website, www.x-mol.net, welcomes your feedback! (Note: you will need to create a separate account there.)
The PAX Good Behavior Game: One Model for Evolving a More Nurturing Society.
Clinical Child and Family Psychology Review ( IF 5.5 ) Pub Date : 2020-08-25 , DOI: 10.1007/s10567-020-00323-3
Magnus Johansson 1 , Anthony Biglan 2 , Dennis Embry 3
Affiliation  

This paper describes the culture and components of the PAX Good Behavior Game and offers it as one model for how to enhance the well-being of populations through the diffusion of nurturing practices into several venues of society. The PAX components, also known as evidence-based kernels, are proposed to be useful in classrooms, families, organizations, criminal justice, and in improving public discussion and government. Kernels affect behavior in the short- and long-term through combinations of antecedents, reinforcers, relational networks, and physiological effects. Identifying common strategies, tools, and clear targets of change is suggested as a way to work towards evolving freely available evidence-based tools that can be combined to improve social conditions in multiple contexts.



中文翻译:


PAX 良好行为游戏:发展更具培育性的社会的一种模型。



本文描述了 PAX 良好行为游戏的文化和组成部分,并将其作为如何通过将培育实践传播到社会多个场所来提高人口福祉的模型。 PAX 组件,也称为基于证据的内核,被认为可用于课堂、家庭、组织、刑事司法以及改善公共讨论和政府。核心通过前因、强化物、关系网络和生理效应的组合来影响短期和长期的行为。建议确定共同的战略、工具和明确的变革目标,作为努力发展免费提供的基于证据的工具的一种方式,这些工具可以结合起来改善多种背景下的社会条件。

更新日期:2020-08-25
down
wechat
bug