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Finite element simulation of physical systems in augmented reality
Advances in Engineering Software ( IF 4.8 ) Pub Date : 2020-08-25 , DOI: 10.1016/j.advengsoft.2020.102902
Anders Logg , Carl Lundholm , Magne Nordaas

We present a system for immersive and interactive physics simulation in augmented reality, implemented as an application on the Microsoft HoloLens. The system allows a user to simulate physical phenomena in real-world geometries by scanning the surroundings and automatically creating a finite element discretization (mesh). The system also provides a user interface based on voice commands for specification of boundary conditions and source terms, and for immersive visualization of simulation results. All computations are carried out on the HoloLens. The current implementation, named HoloFEM, demonstrates the application of augmented reality simulation for the time-dependent advection–diffusion equation. In the current work, we consider a simplified model problem with simplified parameters and data. The model is however still conceptually applicable to the simulation of indoor climate (temperature and air quality), which has implications for interactive HVAC (heating, ventilation, and air conditioning) simulation.



中文翻译:

增强现实中物理系统的有限元模拟

我们提出了一种用于增强现实中的沉浸式和交互式物理模拟的系统,该系统在Microsoft HoloLens上作为应用程序实现。该系统允许用户通过扫描周围环境并自动创建有限元离散化(网格)来模拟现实几何中的物理现象。该系统还提供了基于语音命令的用户界面,用于指定边界条件和源术语以及沉浸式可视化模拟结果。所有计算均在HoloLens上进行。当前的实现名为HoloFEM,它演示了增强现实模拟在与时间有关的对流扩散方程中的应用。在当前的工作中,我们考虑具有简化的参数和数据的简化模型问题。

更新日期:2020-08-25
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