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On‐line balancing of random inputs
Random Structures and Algorithms ( IF 0.9 ) Pub Date : 2020-08-25 , DOI: 10.1002/rsa.20955 Nikhil Bansal 1, 2 , Joel H. Spencer 3
Random Structures and Algorithms ( IF 0.9 ) Pub Date : 2020-08-25 , DOI: 10.1002/rsa.20955 Nikhil Bansal 1, 2 , Joel H. Spencer 3
Affiliation
We consider an online vector balancing game where vectors vt, chosen uniformly at random in {− 1, + 1}n, arrive over time and a sign xt ∈ {− 1, + 1} must be picked immediately upon the arrival of vt. The goal is to minimize the L∞ norm of the signed sum . We give an online strategy for picking the signs xt that has value O(n1/2) with high probability. Up to constants, this is the best possible even when the vectors are given in advance.
中文翻译:
在线平衡随机输入
我们认为在线量平衡游戏,向量v牛逼,随机均匀地选择{ - 1,+ 1} ñ,到达时间和标志X牛逼 ∈{ - 1,+ 1}必须立即抵达后回升v牛逼。我们的目标是尽量减少大号∞签署的总和的常态。我们给出了一种在线策略来高概率地选择具有值O(n 1/2)的符号x t。直到常量,即使向量是预先给出的,这也是最好的选择。
更新日期:2020-10-30
中文翻译:
在线平衡随机输入
我们认为在线量平衡游戏,向量v牛逼,随机均匀地选择{ - 1,+ 1} ñ,到达时间和标志X牛逼 ∈{ - 1,+ 1}必须立即抵达后回升v牛逼。我们的目标是尽量减少大号∞签署的总和的常态。我们给出了一种在线策略来高概率地选择具有值O(n 1/2)的符号x t。直到常量,即使向量是预先给出的,这也是最好的选择。