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GoCrystal: A gamified visual analytics tool for analysis and visualization of atomic configurations and thermodynamic energy models
Information Visualization ( IF 1.8 ) Pub Date : 2020-07-20 , DOI: 10.1177/1473871620925821
Haeyong Chung 1 , Santhosh Nandhakumar 1 , Gopinath Polasani Vasu 1 , Austin Vickers 1 , Eunseok Lee 2
Affiliation  

In this article, we present GoCrystal, a new visual analytics tool for analysis and visualization of atomic configurations and thermodynamic energy models. GoCrystal’s primary objective is to support the visual analytics tasks for finding and understanding favorable atomic patterns in a lattice using gamification. We believe the performance of visual analytics tasks can be improved by employing gamification features. Careful research was conducted in an effort to determine which gamification features would be more applicable for analyzing and exploring atomic configurations and their associated thermodynamic free energy. In addition, we conducted a user study to determine the effectiveness of GoCrystal and its gamification features in achieving this goal, comparing with a conventional visual analytics model without gamification as a control group. Finally, we report the results of the user study and demonstrate the impact that gamification features have on the performance and time necessary to understand atomic configurations.

中文翻译:

GoCrystal:一种游戏化的可视化分析工具,用于原子配置和热力学能量模型的分析和可视化

在本文中,我们介绍了 GoCrystal,这是一种新的可视化分析工具,用于分析和可视化原子配置和热力学能量模型。GoCrystal 的主要目标是支持可视化分析任务,以使用游戏化在晶格中寻找和理解有利的原子模式。我们相信可以通过采用游戏化功能来提高可视化分析任务的性能。进行了仔细研究,以确定哪些游戏化特征更适用于分析和探索原子配置及其相关的热力学自由能。此外,我们进行了一项用户研究,以确定 GoCrystal 及其游戏化功能在实现这一目标方面的有效性,并将没有游戏化的传统可视化分析模型作为对照组进行比较。
更新日期:2020-07-20
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