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Ramsey, Paper, Scissors
Random Structures and Algorithms ( IF 0.9 ) Pub Date : 2020-07-20 , DOI: 10.1002/rsa.20950
Jacob Fox 1 , Xiaoyu He 1 , Yuval Wigderson 1
Affiliation  

We introduce a graph Ramsey game called Ramsey, Paper, Scissors. This game has two players, Proposer and Decider. Starting from an empty graph on n vertices, on each turn Proposer proposes a potential edge and Decider simultaneously decides (without knowing Proposer's choice) whether to add it to the graph. Proposer cannot propose an edge which would create a triangle in the graph. The game ends when Proposer has no legal moves remaining, and Proposer wins if the final graph has independence number at least s. We prove a threshold phenomenon exists for this game by exhibiting randomized strategies for both players that are optimal up to constants. Namely, there exist constants 0 < A < B such that (under optimal play) Proposer wins with high probability if urn:x-wiley:rsa:media:rsa20950:rsa20950-math-0001, while Decider wins with high probability if urn:x-wiley:rsa:media:rsa20950:rsa20950-math-0002. This is a factor of urn:x-wiley:rsa:media:rsa20950:rsa20950-math-0003 larger than the lower bound coming from the off‐diagonal Ramsey number r(3,s).

中文翻译:

拉姆西,纸,剪刀

我们介绍一种称为Ramsey,Paper和Scissors的图Ramsey游戏。该游戏有两名玩家,提议者和决定者。从n个顶点上的空图开始,每转一圈Proposer提出一个潜在边,Decider同时决定(不知道Proposer的选择)是否将其添加到图中。提议者无法提出将在图形中创建三角形的边。当提议者没有合法移动余地时,游戏结束;如果最终图形的独立性数至少为s,则提议者获胜。我们通过对两个玩家展示出最高达常数的随机策略,证明该游戏存在阈值现象。即,存在常数0 <  A  <  B这样,(在最佳玩法下),如果ur:x-wiley:rsa:media:rsa20950:rsa20950-math-0001,提议者以高概率获胜,而决策者则以高概率获胜骨灰盒:x-wiley:rsa:media:rsa20950:rsa20950-math-0002。这是一个骨灰盒:x-wiley:rsa:media:rsa20950:rsa20950-math-0003比非对角Ramsey数r(3,s)的下界更大的因数。
更新日期:2020-07-20
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