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The impact of serious games with humanoid robots on mild cognitive impairment older adults
International Journal of Human-Computer Studies ( IF 5.3 ) Pub Date : 2020-07-18 , DOI: 10.1016/j.ijhcs.2020.102509
Marco Manca , Fabio Paternò , Carmen Santoro , Eleonora Zedda , Chiara Braschi , Roberta Franco , Alessandro Sale

The number of Mild Cognitive Impairment (MCI) older adults is increasing; thus, it becomes more and more important to provide them with support to avoid, or at least slow down, their cognitive decline. To this end, interactive serious games can play an important role. So far, most of them have been deployed through tablets, which represent a cost-effective solution, yet offering only limited possibilities for truly engaging such users in a multimodal manner. However, emerging humanoid robots, through their physical embodiment and human-like attributes, including facial expressions and body language, may open up new possibilities in more effectively engaging MCI older adults during repetitive cognitive training. We present a study aiming to better understand the impact of humanoid robots in supporting serious games for such users. In particular, we investigate how seniors with Mild Cognitive Impairments relate to and perceive serious games accessed through humanoid robots, as part of a training programme aimed to improve their cognitive status. For this purpose, two versions of a music-based memory game have been designed by a multi-disciplinary team, one for humanoid robots and one for tablets. We report on its use during a between-subject study that involved MCI seniors, and discuss their experience. The results show that the robot was received with more enthusiasm by the older adults, thus improving their level of engagement.



中文翻译:

人形机器人严肃游戏对轻度认知障碍老年人的影响

轻度认知障碍(MCI)老年人的数量正在增加;因此,为他们提供避免或至少减缓他们的认知能力下降的支持变得越来越重要。为此,交互式严肃游戏可以发挥重要作用。到目前为止,它们中的大多数已经通过平板电脑进行了部署,这代表了一种经济高效的解决方案,但是对于以多模式方式真正吸引此类用户提供的可能性有限。但是,新兴的类人机器人通过其物理表现和类似于面部表情和肢体语言的类人属性,可以为在重复性认知训练中更有效地吸引MCI老年人开辟新的可能性。我们提出了一项研究,旨在更好地了解类人机器人在为此类用户支持严肃游戏方面的影响。尤其是,我们调查了患有轻度认知障碍的老年人如何与人形机器人进行严肃的游戏相关并对其进行感知,以此作为旨在改善其认知状态的培训计划的一部分。为此,一个多学科团队设计了两种版本的基于音乐的记忆游戏,一种用于类人机器人,另一种用于平板电脑。我们在涉及MCI年长者的主题间研究中报告了其用途,并讨论了他们的经验。结果表明,老年人对机器人的热情更高,从而提高了他们的参与度。一个跨学科的团队已经设计了基于音乐的记忆游戏的两个版本,一个用于类人机器人,另一个用于平板电脑。我们在涉及MCI年长者的主题间研究中报告了其用途,并讨论了他们的经验。结果表明,老年人对机器人的热情更高,从而提高了他们的参与度。一个跨学科的团队已经设计了基于音乐的记忆游戏的两个版本,一个用于类人机器人,另一个用于平板电脑。我们在涉及MCI年长者的主题间研究中报告了其用途,并讨论了他们的经验。结果表明,老年人对机器人的热情更高,从而提高了他们的参与度。

更新日期:2020-07-18
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