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AeroVR: An immersive visualisation system for aerospace design and digital twinning in virtual reality
The Aeronautical Journal ( IF 1.4 ) Pub Date : 2020-06-25 , DOI: 10.1017/aer.2020.49
S.K. Tadeja , P. Seshadri , P.O. Kristensson

One of today’s most propitious immersive technologies is virtual reality (VR). This term is colloquially associated with headsets that transport users to a bespoke, built-for-purpose immersive 3D virtual environment. It has given rise to the field of immersive analytics—a new field of research that aims to use immersive technologies for enhancing and empowering data analytics. However, in developing such a new set of tools, one has to ask whether the move from standard hardware setup to a fully immersive 3D environment is justified—both in terms of efficiency and development costs. To this end, in this paper, we present AeroVR—an immersive aerospace design environment with the objective of aiding the component aerodynamic design process by interactively visualizing performance and geometry. We decompose the design of such an environment into function structures, identify the primary and secondary tasks, present an implementation of the system, and verify the interface in terms of usability and expressiveness. We deploy AeroVR on a prototypical design study of a compressor blade for an engine.

中文翻译:

AeroVR:用于航空航天设计和虚拟现实数字孪生的沉浸式可视化系统

当今最有利的沉浸式技术之一是虚拟现实(虚拟现实)。该术语通俗地与将用户传送到定制的、为目的而构建的沉浸式 3D 虚拟环境的耳机相关联。它催生了沉浸式分析领域——一个旨在使用沉浸式技术来增强和增强数据分析能力的新研究领域。然而,在开发这样一套新工具时,人们不得不问从标准硬件设置到完全沉浸式 3D 环境的转变是否合理——无论是在效率还是开发成本方面。为此,在本文中,我们提出AeroVR— 沉浸式航空航天设计环境,旨在通过交互式可视化性能和几何形状来帮助组件空气动力学设计过程。我们将这种环境的设计分解为功能结构,确定主要任务和次要任务,呈现系统的实现,并在可用性和表达性方面验证接口。我们将 AeroVR 部署在发动机压缩机叶片的原型设计研究中。
更新日期:2020-06-25
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