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Denoising Stochastic Progressive Photon Mapping Renderings Using a Multi-Residual Network
Journal of Computer Science and Technology ( IF 1.2 ) Pub Date : 2020-05-01 , DOI: 10.1007/s11390-020-0264-1
Zheng Zeng , Lu Wang , Bei-Bei Wang , Chun-Meng Kang , Yan-Ning Xu

Stochastic progressive photon mapping (SPPM) is one of the important global illumination methods in computer graphics. It can simulate caustics and specular-diffuse-specular lighting effects efficiently. However, as a biased method, it always suffers from both bias and variance with limited iterations, and the bias and the variance bring multi-scale noises into SPPM renderings. Recent learning-based methods have shown great advantages on denoising unbiased Monte Carlo (MC) methods, but have not been leveraged for biased ones. In this paper, we present the first learning-based method specially designed for denoising-biased SPPM renderings. Firstly, to avoid conflicting denoising constraints, the radiance of final images is decomposed into two components: caustic and global. These two components are then denoised separately via a two-network framework. In each network, we employ a novel multi-residual block with two sizes of filters, which significantly improves the model’s capabilities, and makes it more suitable for multi-scale noises on both low-frequency and high-frequency areas. We also present a series of photon-related auxiliary features, to better handle noises while preserving illumination details, especially caustics. Compared with other state-of-the-art learning-based denoising methods that we apply to this problem, our method shows a higher denoising quality, which could efficiently denoise multi-scale noises while keeping sharp illuminations.

中文翻译:

使用多残差网络去噪随机渐进光子映射渲染

随机渐进光子映射(SPPM)是计算机图形学中重要的全局照明方法之一。它可以有效地模拟焦散和镜面漫反射镜面照明效果。然而,作为一种有偏差的方法,它总是在迭代次数有限的情况下同时受到偏差和方差的影响,并且偏差和方差给 SPPM 渲染带来了多尺度噪声。最近的基于学习的方法在去噪无偏蒙特卡洛 (MC) 方法方面显示出巨大优势,但尚未用于有偏方法。在本文中,我们提出了第一个专门为去噪偏置 SPPM 渲染设计的基于学习的方法。首先,为了避免去噪约束冲突,最终图像的辐射被分解为两个分量:焦散和全局。然后通过双网络框架分别对这两个组件进行去噪。在每个网络中,我们采用了具有两种尺寸滤波器的新型多残差块,这显着提高了模型的能力,使其更适合低频和高频区域的多尺度噪声。我们还提供了一系列与光子相关的辅助特征,以更好地处理噪声,同时保留照明细节,尤其是焦散。与我们应用于此问题的其他最先进的基于学习的去噪方法相比,我们的方法显示出更高的去噪质量,可以在保持清晰照明的同时有效地对多尺度噪声进行去噪。使其更适合低频和高频区域的多尺度噪声。我们还提供了一系列与光子相关的辅助特征,以更好地处理噪声,同时保留照明细节,尤其是焦散。与我们应用于此问题的其他最先进的基于学习的去噪方法相比,我们的方法显示出更高的去噪质量,可以在保持清晰照明的同时有效地对多尺度噪声进行去噪。使其更适合低频和高频区域的多尺度噪声。我们还提供了一系列与光子相关的辅助特征,以更好地处理噪声,同时保留照明细节,尤其是焦散。与我们应用于此问题的其他最先进的基于学习的去噪方法相比,我们的方法显示出更高的去噪质量,可以在保持清晰照明的同时有效地对多尺度噪声进行去噪。
更新日期:2020-05-01
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