当前位置: X-MOL 学术Dev. Neurorehabil. › 论文详情
Our official English website, www.x-mol.net, welcomes your feedback! (Note: you will need to create a separate account there.)
Eye Gaze Gaming Intervention in Children with Dyskinetic Cerebral Palsy: A Pilot Study of Task Performance and Its Relation with Dystonia and Choreoathetosis.
Developmental Neurorehabilitation ( IF 1.3 ) Pub Date : 2020-06-04 , DOI: 10.1080/17518423.2020.1770890
Saranda Bekteshi 1 , Marco Konings 1 , Inti Vanmechelen 1 , Jan Deklerck 1 , Els Ortibus 2 , Jean-Marie Aerts 3 , Hans Hallez 4 , Petra Karlsson 5 , Bernard Dan 6, 7 , Elegast Monbaliu 1
Affiliation  

ABSTRACT

Objectives

To investigate the operational competences screen navigation and dwell function underlying eye gaze performance, and the relation of dystonia and choreoathetosis with eye gaze performance in children with dyskinetic cerebral palsy (DCP).

Methods

During a 5-week intervention, ten participants with DCP played eye gaze video games daily for 30 minutes. Six games were used to assess task performance, fixation count, and eye movement accuracy during four measurements. Dystonia and choreoathetosis were evaluated using the Dyskinesia Impairment Scale.

Results

Eye gaze performance improved over time (p = .013). Moderate to strong within-subject correlations were found between eye movement accuracy and task performance, and between eye movement accuracy and fixation count. No significant correlations were found with the movement disorders.

Conclusions

Eye gaze technology shows great potential to be a successful computer interface for children with severe DCP, thereby potentially improving their communication skills, participation levels, and quality of life.



中文翻译:

运动障碍性脑瘫患儿的视线游戏干预:任务表现及其与肌张力障碍和胆脂症的关系的初步研究。

摘要

目标

调查操作能力屏幕导航和视线性能背后的驻留功能,以及运动障碍性脑瘫(DCP)患儿的肌张力障碍和舞蹈性运动与视线性能的关系。

方法

在为期5周的干预过程中,十名DCP参与者每天玩30分钟的视线视频游戏。在四次测量中,使用六场比赛来评估任务表现,注视点数和眼睛运动的准确性。使用运动障碍障碍量表评估肌张力障碍和胆汁淤积症。

结果

视线表现随时间改善(p = .013)。在眼球运动准确性和任务表现之间,以及在眼球运动准确性和注视次数之间,发现了中等到强的主题内相关性。没有发现与运动障碍的显着相关性。

结论

注视技术显示出巨大的潜力,可以成为患有重症DCP的儿童成功的计算机界面,从而有可能改善他们的沟通技巧,参与水平和生活质量。

更新日期:2020-06-04
down
wechat
bug