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Psychosocial and Mental Health Characteristics of RePresent Game Users.
Journal of the American Academy of Psychiatry and the Law ( IF 2.807 ) Pub Date : 2020-05-13 , DOI: 10.29158/jaapl.003922-19
Jack Tsai 1 , Minda Huang 1 , Billy Huang 1 , Kathleen Daniels 1 , Casper Harteveld 1 , Dan Jackson 1
Affiliation  

The RePresent games are online video games that are publicly available and designed to educate people about legal self-representation in civil court. This study was part of a project to examine use of the RePresent games in Connecticut, Massachusetts, Maine, and New Hampshire from January 2018 to May 2018. Data on game use across the four states were analyzed, and an online survey was conducted to examine characteristics of RePresent game users and nonusers seeking civil legal aid (n = 277). The RePresent games were accessed more than 7,000 times in five months. The most common legal problems reported were related to debt, family, and housing. Compared with nonusers, RePresent game users were significantly more likely to be nonwhite, to have an incarceration history, to have more legal problems, and to screen positive for alcohol use problems. In the total sample, 83 percent screened positive for depression, 81 percent for generalized anxiety disorder, and 45 percent for drug problems. Only 34 percent reported use of mental health services, and 17 percent reported substance abuse treatment in the past year. These findings demonstrate that products like the RePresent games can be widely accessible to adults from disadvantaged backgrounds. In addition, civil legal settings may be a new area for mental health screening and intervention.

中文翻译:

当前游戏用户的心理和心理健康特征。

RePresent游戏是在线视频游戏,可公开获得,旨在教育人们有关民事法庭上法律自我代表的知识。该研究是一项研究项目的一部分,该项目研究了2018年1月至2018年5月在康涅狄格州,马萨诸塞州,缅因州和新罕布什尔州的RePresent游戏的使用情况。分析了四个州的游戏使用数据,并进行了在线调查以检查RePresent游戏用户和寻求民事法律援助的非用户的特征(n = 277)。RePresent游戏在五个月内被访问了7,000次以上。报告的最常见的法律问题与债务,家庭和住房有关。与非使用者相比,PrePresent游戏使用者非白人,被监禁的经历,更多的法律问题以及筛查酒精使用问题的可能性更高。在总样本中,有83%的人筛查出抑郁呈阳性,有81%的人筛查出广泛性焦虑症,有45%的人筛查毒品问题。在过去的一年中,只有34%的人报告了使用精神保健服务的情况,有17%的人报告了滥用药物的治疗情况。这些发现表明,具有弱势背景的成年人可以广泛使用RePresent游戏之类的产品。此外,民事法律环境可能是精神健康筛查和干预的新领域。这些发现表明,具有弱势背景的成年人可以广泛使用RePresent游戏之类的产品。此外,民事法律环境可能是精神健康筛查和干预的新领域。这些发现表明,具有弱势背景的成年人可以广泛使用RePresent游戏之类的产品。此外,民事法律环境可能是精神健康筛查和干预的新领域。
更新日期:2020-05-13
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