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A systematic review on the impacts of game-based learning on argumentation skills
Entertainment Computing ( IF 2.8 ) Pub Date : 2020-05-07 , DOI: 10.1016/j.entcom.2020.100369
Omid Noroozi , Hojjat Dehghanzadeh , Ebrahim Talaee

This study maps instructional support and learning outcomes of argumentation game-based learning. For this systematic review, 29 publications dating from 2000 through 2019 were studied to highlight the foci of this field of research. Although these studies reported effects of game-based learning on learning outcomes and instructional supports on argumentation skills, none of the publications reported specific instructional support and game elements associated with the learning outcomes. Modeling, reflection and feedback were the most commonly reported instructional support of argumentation game-based learning. Feedback, challenge, and collaboration were the most commonly reported game elements of argumentation game-based learning. In addition, high level of argumentation skills and engagement were the most commonly reported positive learning outcomes of argumentation game-based learning. The results of this study provide suggestions on how to design argumentation game-based learning.



中文翻译:

对基于游戏的学习对论证技能的影响的系统评价

本研究绘制了基于论证游戏的学习的教学支持和学习成果。为了进行系统的综述,研究了2000年至2019年的29种出版物,以突出该研究领域的重点。尽管这些研究报告了基于游戏的学习对学习成果的影响以及对论证技能的指导支持,但没有出版物报道与该学习成果相关的特定指导支持和游戏要素。建模,反思和反馈是最常报道的基于论证游戏的学习的教学支持。反馈,挑战和协作是基于论证游戏的学习中最常报告的游戏元素。此外,高水平的论证技巧和参与度是最常报道的基于论证游戏的学习的积极学习成果。这项研究的结果为如何设计基于论证游戏的学习提供了建议。

更新日期:2020-05-07
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