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A methodology for the design and development of gamified mobile apps for monitoring cancer survivors.
Journal of Biomedical informatics ( IF 4.0 ) Pub Date : 2020-05-05 , DOI: 10.1016/j.jbi.2020.103439
Javier Navarro-Alamán 1 , Raquel Lacuesta 1 , Iván Garcia-Magariño 2 , Jesús Gallardo 3
Affiliation  

An increasing number of cancer patients is treated and recover each year, and consequently there are survivors that require specialized and coordinated follow-up. The physical, social, working, psychological and emotional aspects of these survivors have to be characterized, investigated and treated by multidisciplinary and interdisciplinary teams. Nowadays, oncology community is focused on tracking records of interest in Patient-Reported Outcome (PROs) for patients of different cancer types. In the last years, several articles have proven that PROs are an effective method to improve the management of patient symptoms and, subsequently, clinical care. In this scenario, patient engagement is one of the most relevant aspects for PROs success. In this sense, one of the most promising strategies for increasing engagement is gamification, that is, the introduction of game elements in systems that are not games. Therefore, in this work we introduce a methodology for developing gamification apps for cancer survivors that aims at increasing engagement when collecting PROs data.

中文翻译:

用于监控癌症幸存者的游戏化移动应用程序的设计和开发方法。

每年都有越来越多的癌症患者得到治疗和康复,因此,尚有幸存者需要专门和协调的随访。这些幸存者的身体,社会,工作,心理和情感方面必须由多学科和跨学科的团队来表征,调查和对待。如今,肿瘤学界致力于追踪不同癌症类型患者对患者报告结果(PRO)感兴趣的记录。在过去的几年中,有几篇文章证明了PRO是改善患者症状和随后的临床护理管理的有效方法。在这种情况下,患者参与是PRO成功最相关的方面之一。从这个意义上讲,提高参与度的最有前途的策略之一就是游戏化,即 在非游戏系统中引入游戏元素。因此,在这项工作中,我们介绍了一种为癌症幸存者开发游戏化应用程序的方法,旨在提高收集PRO数据时的参与度。
更新日期:2020-05-05
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