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Effectiveness of the use of the E-Gamification strategy to develop the educational achievement of the preparatory students in Dammam City and their attitudes towards it
Education and Information Technologies ( IF 3.666 ) Pub Date : 2020-04-08 , DOI: 10.1007/s10639-020-10156-w
Hatim Ibrahim

The goal of the current research to identify the effectiveness of the use of the strategy of electronic defects in the development of the educational techniques of the students of the middle level in Dammam city and the direction towards it, the descriptive and semi-experimental curriculum was used, for their content for research purposes, and has been The total number of members of the sample (170) students, divided into an experimental group and the number of its members (85) students, the number of members of the control group (85) students and the researcher used the test achievement in the subjects of educational techniques, and the measure of direction towards them and the research found the existence of statistically significant differences, between Average student grades of the experimental group, student grades of the control group, in the dimension measurement, of the attainment test, and the existence of statistically significant differences between the average grades of students of the experimental group and the grades of the students of the control group in the dimensional measurement of the trend measure towards the strategy of the defect Electronic for the benefit of the experimental group.

中文翻译:

使用电子游戏化策略发展达曼市预科学生的教育成就的效率及其态度

当前研究的目的是确定在达曼市中级学生的教育技术发展中使用电子缺陷策略的有效性以及其方向,即描述性和半实验性课程用于研究目的的内容,已被用作样本的学生总数(170)学生,分为实验组,其成员人数(85)学生,对照组的人数( 85)学生和研究人员在教育技术学科中使用了考试成绩,并且衡量他们的方向和研究发现,实验组的平均学生成绩与对照组的学生成绩之间存在统计学上的显着差异。 ,在尺寸测量,成绩测试中,实验组学生的平均成绩与对照组学生的平均成绩之间的差异在统计学上有显着性差异。缺陷电子为实验组的利益。
更新日期:2020-04-08
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