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Introducing the IEEE Virtual Reality 2020 Special Issue
IEEE Transactions on Visualization and Computer Graphics ( IF 4.7 ) Pub Date : 2020-04-01 , DOI: 10.1109/tvcg.2020.2978971
Klaus Mueller , Doug Bowman

Welcome to the 9th IEEE Transactions on Visualization and Computer Graphics (TVCG ) special issue on IEEE Virtual Reality and 3D User Interfaces. This volume contains a total of 29 full papers selected for and presented at the IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR 2020) held in Atlanta, United States on March 22–26, 2020. Founded in 1993, IEEE VR has a long tradition as the premier venue where new research results in the field of Virtual Reality (VR) are presented. With the emergence of VR as a major technology in a diverse set of fields, such as entertainment, education, data analytics, artificial intelligence, medicine, construction, training, and many others, the papers presented at IEEE VR and published in the IEEE TVCG VR special issue mark a major highlight of the year.

中文翻译:

介绍IEEE Virtual Reality 2020特刊

欢迎来到第九 IEEE可视化和计算机图形学交易(TVCG )有关IEEE虚拟现实和3D用户界面的特刊。该卷共包含29篇完整论文,供2020年3月22日至26日在美国亚特兰大举行的IEEE虚拟现实和3D用户界面会议(IEEE VR 2020)讨论并发表。IEEE VR成立于1993年,作为提供虚拟现实(VR)领域新研究成果的主要场所的悠久传统。随着VR作为娱乐,教育,数据分析,人工智能,医学,建筑,培训等众多领域的主要技术的兴起,论文在IEEE VR上发表并发表在IEEE TVCG VR 特刊是本年度的一大亮点。
更新日期:2020-04-22
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