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Shitsukan - the Multisensory Perception of Quality.
Multisensory Research ( IF 1.6 ) Pub Date : 2020-08-18 , DOI: 10.1163/22134808-bja10003
Charles Spence 1
Affiliation  

We often estimate, or perceive, the quality of materials, surfaces, and objects, what the Japanese refer to as 'shitsukan', by means of several of our senses. The majority of the literature on shitsukan perception has, though, tended to focus on the unimodal visual evaluation of stimulus properties. In part, this presumably reflects the widespread hegemony of the visual in the modern era and, in part, is a result of the growing interest, not to mention the impressive advances, in digital rendering amongst the computer graphics community. Nevertheless, regardless of such an oculocentric bias in so much of the empirical literature, it is important to note that several other senses often do contribute to the impression of the material quality of surfaces, materials, and objects as experienced in the real world, rather than just in virtual reality. Understanding the multisensory contributions to the perception of material quality, especially when combined with computational and neural data, is likely to have implications for a number of fields of basic research as well as being applicable to emerging domains such as, for example, multisensory augmented retail, not to mention multisensory packaging design.

中文翻译:

Shitsukan - 质量的多感官感知。

我们经常通过我们的几种感官来估计或感知材料、表面和物体的质量,日本人称之为“shitsukan”。然而,大多数关于 shitsukan 感知的文献都倾向于关注刺激特性的单峰视觉评估。在某种程度上,这大概反映了现代视觉的普遍霸权,部分原因是计算机图形社区对数字渲染的兴趣日益浓厚,更不用说令人印象深刻的进步了。尽管如此,尽管如此多的经验文献中存在这种以眼为中心的偏见,但重要的是要注意,其他几种感官确实经常有助于对现实世界中所经历的表面、材料和物体的材料质量的印象,而不仅仅是在虚拟现实中。了解多感官对材料质量感知的贡献,尤其是与计算和神经数据相结合时,可能会对许多基础研究领域产生影响,并适用于新兴领域,例如多感官增强零售,更不用说多感官包装设计了。
更新日期:2020-08-18
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