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Virtual Reality for the Masses
IEEE Computer Graphics and Applications ( IF 1.7 ) Pub Date : 2014-09-01 , DOI: 10.1109/mcg.2014.103
Lisa Avila , Mike Bailey

Despite an eager market, the lack of high-performing virtual-reality products at consumer-level prices has relegated entertainment VR applications to something you'd find in an amusement park or still languishing as a prototype. However, the announcement of several new high-performance VR devices aimed at the consumer market suggests that we might soon have more immersive gaming options.

中文翻译:

面向大众的虚拟现实

尽管市场需求旺盛,但由于缺乏消费级价格的高性能虚拟现实产品,因此娱乐 VR 应用程序只能在游乐园中找到,或者仍处于原型阶段。然而,针对消费者市场的几款新型高性能 VR 设备的发布表明,我们可能很快就会拥有更多身临其境的游戏选择。
更新日期:2014-09-01
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