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Where to look? Automating attending behaviors of virtual human characters.
Autonomous Agents and Multi-Agent Systems ( IF 2.0 ) Pub Date : 2002-07-30 , DOI: 10.1023/a:1010010528443
S Chopra Khullar 1 , N I Badler
Affiliation  

This research proposes a computational framework for generating visual attending behavior in an embodied simulated human agent. Such behaviors directly control eye and head motions, and guide other actions such as locomotion and reach. The implementation of these concepts, referred to as the AVA, draws on empirical and qualitative observations known from psychology, human factors and computer vision. Deliberate behaviors, the analogs of scanpaths in visual psychology, compete with involuntary attention capture and lapses into idling or free viewing. Insights provided by implementing this framework are: a defined set of parameters that impact the observable effects of attention, a defined vocabulary of looking behaviors for certain motor and cognitive activity, a defined hierarchy of three levels of eye behavior (endogenous, exogenous and idling) and a proposed method of how these types interact.

中文翻译:

在哪里看?自动化虚拟人物角色的出勤行为。

这项研究提出了一种计算框架,用于在具体化的模拟人类代理中生成视觉出席行为。这种行为直接控制眼睛和头部的运动,并指导其他动作,例如运动和伸手。这些概念(称为AVA)的实现采用了从心理学,人为因素和计算机视觉中获得的经验和定性观察。故意的行为,即视觉心理学中扫描路径的类似物,会与非自愿的注意力捕获竞争,并陷入空闲或自由观看状态。实施此框架可提供的见解包括:影响注意力的可观察效果的一组定义参数,某些运动和认知活动的外观行为的定义词汇表,三级眼睛行为的定义层次结构(内源性,
更新日期:2019-11-01
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