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The promise of exergames as tools to measure physical health.
Entertainment Computing ( IF 2.8 ) Pub Date : 2011-03-21 , DOI: 10.1016/j.entcom.2011.03.008
Amanda E Staiano 1 , Sandra L Calvert
Affiliation  

Exergames are popular video games that combine physical activity with digital gaming. To measure effects of exergame play on physical outcomes and health behaviors, most studies use external measures including accelerometry, indirect calorimetry, heart rate monitors, and written surveys. These measures may reduce external validity by burdening participants during gameplay. Many exergames have the capability to measure activity levels unobtrusively through monitors built into game equipment, and preliminary analysis indicates that exergame measures are significantly correlated with external measures of caloric expenditure, duration of play, and balance. Exergames also have unique capabilities to measure additional data, such as the game challenges, player movement, and levels of performance that affect aerobic activity. Researchers could capitalize on the data collected by the exergame itself, providing an efficient, unobtrusive, comprehensive measure of physical activity during exergame play.



中文翻译:

运动游戏作为衡量身体健康的工具的承诺。

Exergames 是将体育活动与数字游戏相结合的流行视频游戏。为了衡量运动游戏对身体结果和健康行为的影响,大多数研究使用外部测量方法,包括加速度计、间接量热法、心率监测器和书面调查。这些措施可能会在游戏过程中加重参与者的负担,从而降低外部有效性。许多运动游戏能够通过游戏设备内置的监视器不显眼地测量活动水平,初步分析表明,运动游戏测量与热量消耗、游戏持续时间和平衡的外部测量显着相关。Exergames 还具有测量额外数据的独特功能,例如游戏挑战、玩家运动和影响有氧活动的表现水平。

更新日期:2011-03-21
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