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IEEE Transactions on Haptics
基本信息
期刊名称 IEEE Transactions on Haptics
IEEE T HAPTICS
期刊ISSN 1939-1412
期刊官方网站 https://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=4543165
是否OA No
出版商 Institute of Electrical and Electronics Engineers Inc.
出版周期
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始发年份 2008
年文章数 92
最新影响因子 2.4(2023)  scijournal影响因子  greensci影响因子
中科院SCI期刊分区
大类学科 小类学科 Top 综述
工程技术3区 COMPUTER SCIENCE, CYBERNETICS 计算机:控制论3区
CiteScore
CiteScore排名 CiteScore SJR SNIP
学科 排名 百分位 5.9 0.896 1.294
Computer Science
Computer Science Applications
257/817 68%
Computer Science
Human-Computer Interaction
63/145 56%
补充信息
自引率 25%
H-index 39
SCI收录状况 Science Citation Index Expanded
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PubMed Central (PMC) http://www.ncbi.nlm.nih.gov/nlmcatalog?term=1939-1412%5BISSN%5D
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IEEE Transactions on Haptics (ToH) is a scholarly archival journal that addresses the science, technology and applications associated with information acquisition and object manipulation through touch. Haptic interactions relevant to this journal include all aspects of manual exploration and manipulation of objects by humans, machines and interactions between the two, performed in real, virtual, teleoperated or networked environments. Research areas of relevance to this publication include, but are not limited to, the following topics: Human haptic and multi-sensory perception and action, Aspects of motor control that explicitly pertain to human haptics, Haptic interactions via passive or active tools and machines, Devices that sense, enable, or create haptic interactions locally or at a distance, Haptic rendering and its association with graphic and auditory rendering in virtual reality, Algorithms, controls, and dynamics of haptic devices, users, and interactions between the two, Human-machine performance and safety with haptic feedback, Haptics in the context of human-computer interactions, Systems and networks using haptic devices and interactions, including multi-modal feedback, Application of the above, for example in areas such as education, rehabilitation, medicine, computer-aided design, skills training, computer games, driver controls, simulation and visualization.
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