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个人简介

He got Ph.D in applied mathematics from Zhejiang University in 2002.

研究领域

Virtual Reality 3D Game Engine Real-Time 3D Simulation & Rendering Highly Efficient 3D Modeling Software Engineering

近期论文

查看导师新发文章 (温馨提示:请注意重名现象,建议点开原文通过作者单位确认)

Qing Wang, Wei Hua, Xueyin Qing, Hujun Bao, Potential Function Based Generalized Rational Parametric Curve, Proceeding in Natural Science (Chinese version) , Vol 14, No2, Feb, 2004. QIN Xu-jia, HUA Wei, FANG Xiang, BAO Hu-jun, PENG Qun-sheng, GFFD: Generalized free-form deformation with scalar fields, Journal of Zhejiang University SCIENCE, V.4 , No. 6, P.623-629, Nov. 2003. Xueying Qin,Eihachiro Nakamae, Wei Hua,Yasuo Nagai, Qunsheng Peng, Anti-Aliasing of Reflection Effects of Water Surface,Proceedings of 8th International Conference on CAD/Graphic, Macau, 2003. Jing WANG, Wei HUA, Qing WANG, Hujun BAO, Geometry-based Connectivity Compression of Triangle Mesh, Proceedings of 8th International Conference on CAD/Graphic, Macau, 2003. Qing Wang, Wei hua, Guiqing Li, Hujun Bao, Generalized NURBS Curves and Surfaces, GMP 2004, IEEE Computer Society, Wei HUA, Hujun BAO, Qunsheng PENG, Hierarchical Surface Fragments, Proceeding in Natural Science Vol 13, No 9, 2002 Wei HUA,Qunsheng PENG, Real-time Mirror Reflection Computation for Virtual Scene Walkthough,Journal of Software (Chinese),No.9,2000.

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