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个人简介

I got my bachelor and Ph.D. both in Applied Mathematics from the National University of Defense Technology and Zhejiang University in 1992 and 1997, respectively. Then I was a visiting researcher in the University of Louis Pasteur (now part of University of Strasbourg) in France and the Chinese University of Hong Kong successively. In 1999, I joined the State Key Laboratory of Computer Aided Design and Computer Graphics in Zhejiang University as a faculty member in 1999. At the end of 2003, I became a full Professor of computer science.

研究领域

Space deformation and its applications Digital Geometry Processing Human body modeling via stereo vision Real-time rendering:shadow generation and anti-aliasing Fast simulation in solar thermal power generation

近期论文

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Caitou He, Yuhong Zhao, Jieqing Feng. iHFLCAL: An improved flux density distribution model for a flat heliostat (draft). Energy. 2019, 189: 116239. https://doi.org/10.1016/j.energy.2019.116239 Caitou He, Xiaoyue Duan, Yuhong Zhao, Jieqing Feng. An analytical flux density distribution model with a closed-form expression for a flat heliostat (draft). Applied Energy. 2019, 251:113310. https://doi.org/10.1016/j.apenergy.2019.113310 Qing Ran, Wenjing Zhao, Jieqing Feng. Intrinsic color correction for stereo matching (online). Computers & Graphics (Special issue of CAD/Graphics2019, Best Paper Award). 2019, 82:22-31. https://doi.org/10.1016/j.cag.2019.05.008 Qicong Dong, Jieqing Feng. Outlier detection and disparity refinement in stereo matching (draft). Journal of Visual Communication and Image Representation. 2019, 60:380-390 (April 2019). https://doi.org/10.1016/j.jvcir.2019.03.007 Zhenyu Shu, Xiaoyong Shen, Shiqing Xin, Qingjun Chang, Jieqing Feng, Ladislav Kavan, and Ligang Liu. Scribble based 3D shape segmentation via weakly-supervised learning (draft). IEEE Transactions on Visualization and Computer Graphics. 2019. https://doi.org/10.1109/TVCG.2019.2892076 Qicong Dong, Jieqing Feng. Adaptive disparity computation using local and non-local cost aggregations (draft). Multimedia Tools and Applications. 2018, 77(24), 31647-31663. http://link.springer.com/article/10.1007/s11042-018-6236-6 Yizhitang, Jieqing Feng. Multi-scale surface reconstruction based on an adaptive signed distance field (draft). Computers & Graphics (Special issue of CAD/Graphics2017), 2018, 70:28-38. https://doi.org/10.1016/j.cag.2017.07.015 Yuncen Huang, Jieqing Feng. Efficient Skeleton-guided Displaced Subdivision Surfaces (draft). Multimedia Tools and Applications, 2018, 77(5):5367-5384. http://link.springer.com/article/10.1007/s11042-017-4439-x Xuanmeng Xie, Shan Luo, Jieqing Feng. A general framework for 3D model co-alignment (draft). Computer-Aided Design (Special issue of SMP2017), 2017, 90:59-70. https://doi.org/10.1016/j.cad.2017.05.001 Caitou He, Jieqing Feng, Yuhong Zhao. Fast Flux Density Distribution Simulation of Central Receiver System on GPU(draft). Solar Energy, 2017, 144:424-435. http://dx.doi.org/10.1016/j.solener.2017.01.025 Qing Ran, Wenjing Zhao, Jieqing Feng. A Robust Region-wise Colour Correction Method for Stereo Matching. IET Computer Vision, 2016. 10(7): 641-649. Xuanmeng Xie, Jieqing Feng. Volumetric Shape Contexts for Mesh Co-segmentation. Computer Aided Geometric Design (Special issue of GMP2016), March 2016, 43:159-171. Xue Chen, Jieqing Feng, Dominique Bechmann. Mesh sequence morphing. Computer Graphics Forum, 2016, 35(1):179-190. Yizhi Tang, Jieqing Feng. Hierarchical Multiview Rigid Registration. Computer Graphics Forum (Special issue of SGP2015), 2015, 34(5):77-87. Yuanmin Cui, Jieqing Feng. GPU-based Smooth Free-Form Deformation with Sharp Feature Awareness. Computer Aided Geometric Design (Special issue of GMP2015), 2015, 35-36(0):69-81. Wenjun Du, Jieqing Feng, Baoguang Yang. Sub-Pixel Anti-Aliasing Via Triangle-Based Geometry Reconstruction. Computer Graphics Forum (Special issue of PG2014), 2014, 33(7):81-90. Xue Chen, Jieqing Feng. Adaptive skeleton-driven cages for mesh sequences. Computer Animation and Virtual World (Special issue of CASA2014), 2014, 25(3-4):447–455. (Best Paper Award of CASA2014) Ming Wang, Jieqing Feng, Wei Chen. Efficient Boundary Surface Reconstruction from Heterogeneous Volumetric Data via Tri-Prism Decomposition. Computers & Graphics (CAD/Graphics 2013), 2014, 38(0):212-221. Yuanmin Cui, Jieqing Feng. Real-Time Accurate Free-Form Deformation in Terms of Triangular Bézier Surfaces. Applied Mathematics—A Journal of Chinese Universities (Series B), 2014, 29(4): 455-467. Yuncen Huang, Jieqing Feng, Matthias Niessner, Yuanmin Cui, Baoguang Yang. Feature-Adaptive Rendering of Loop Subdivision Surfaces on Modern GPUs. Journal of Computer Science and Technology, 2014, 29(6): 1014-1025.

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