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Beyond hype: Is ChatGPT-generated content effective in class preparation among academic instructors? Internet High. Educ. (IF 6.4) Pub Date : 2025-04-23 Saeed Awadh Bin-Nashwan, Mohamed Bouteraa, Abderrahim Benlahcene, Mouad Sadallah
Although the adoption of AI-generated content, such as ChatGPT, has extensively transformed traditional teaching and learning paradigms, the critical question of the effectiveness of ChatGPT content in lesson preparation remains largely unanswered. Therefore, this research aims to understand the determinants that drive or hinder this effectiveness, which is crucial to realizing the full potential of
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Empowering ChatGPT adoption in higher education: A comprehensive analysis of university students' intention to adopt artificial intelligence using self-determination and technology-to-performance chain theories Internet High. Educ. (IF 6.4) Pub Date : 2025-03-30 Yaser Hasan Al-Mamary, Aliyu Alhaji Abubakar
The integration of artificial intelligence (AI), particularly ChatGPT, in higher education is rapidly expanding, offering new avenues for enhancing the learning experience. Despite its potential, the adoption of ChatGPT remains in need of further study, especially in regions like Saudi Arabia. Previous studies have focused on general e-learning tools, but more research needs to examine the specific
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The use of generative AI by students with disabilities in higher education Internet High. Educ. (IF 6.4) Pub Date : 2025-03-13 Xin Zhao, Andrew Cox, Xuanning Chen
The use of generative AI is controversial in education largely because of its potential impact on academic integrity. Yet some scholars have suggested it could be particularly beneficial for students with disabilities. To date there has been no empirical research to discover how these students use generative AI in academic writing. Informed by a prior interview study and AI-literacy model, we surveyed
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What should I know? Analysing behaviour and feedback from student use of a virtual assistant to share information about disabilities Internet High. Educ. (IF 6.4) Pub Date : 2025-02-21 Tim Coughlan, Francisco Iniesto
Administrative burden is a recognised cause of inequities for disabled students. Experiences of sharing information about disabilities and arranging adjustments can be demoralising and present barriers to success. To explore how Artificial Intelligence technologies could improve this situation, a virtual assistant (VA) was iteratively developed and deployed to support the initial steps of the process
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Exploring human and AI collaboration in inclusive STEM teacher training: A synergistic approach based on self-determination theory Internet High. Educ. (IF 6.4) Pub Date : 2025-02-21 Tingting Li, Zehui Zhan, Yu Ji, Tongde Li
Inclusive STEM teacher training plays a critical role in shaping the future of STEM teaching practices and improving educational outcomes for all students, particularly those from marginalized and underrepresented backgrounds. This study investigates the inclusive collaborative learning framework for enhancing STEM teaching among student teachers, focusing on interpersonal and human-machine (generative
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Investigating perceived fairness of AI prediction system for math learning: A mixed-methods study with college students Internet High. Educ. (IF 6.4) Pub Date : 2025-02-14 Yukyeong Song, Chenglu Li, Wanli Xing, Bailing Lyu, Wangda Zhu
Entities such as governments and universities have begun using AI for algorithmic decision-making that impacts people's lives. Despite their known benefits, such as efficiency, the public has raised concerns about the fairness of AI's decision-making. Here, the concept of perceived fairness, defined as people's emotional, cognitive, and behavioral responses toward the justice of the AI system, has
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Transforming online learning research: Leveraging GPT large language models for automated content analysis of cognitive presence Internet High. Educ. (IF 6.4) Pub Date : 2025-02-12 Daniela Castellanos-Reyes, Larisa Olesova, Ayesha Sadaf
The last two decades of online learning research vastly flourished by examining discussion board text data through content analysis based on constructs like cognitive presence (CP) with the Practical Inquiry Model (PIM). The PIM sets a footprint for how cognitive development unfolds in collaborative inquiry in online learning experiences. Ironically, content analysis is a resource-intensive endeavor
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Awareness, perception, and adoption of ChatGPT in African HEIs: A multi-dimensional analysis Internet High. Educ. (IF 6.4) Pub Date : 2025-02-06 Olugbenga Ayo Ojubanire, Sunday Adewale Olaleye, Mohamed Amine Marhraoui, Mesiet William Kamihanda, Oluwatosin Ifedayo Oke, Oluwaseun Abigail Ojubanire
The adoption of artificial intelligence (AI), particularly Large Language Models like ChatGPT, has gained significant traction in the education sector, offering numerous benefits for students and educators alike. This study focuses on the triggers and drivers of ChatGPT adoption within African higher education institutions (HEIs). Utilizing the Technology Acceptance Model (TAM) and the Diffusion of
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Humanizing college online instruction: The effects of professional development on faculty perceptions and instructional practices Internet High. Educ. (IF 6.4) Pub Date : 2025-02-05 Di Xu, Yujia Liu, Zhiling Meng Shea, Kimberly Vincent-Layton, Jeffrey White, Michelle Pacansky-Brock
The rapid growth of online learning has raised concerns about quality and equity in virtual education. This study introduces the Humanizing Online STEM Academy, a six-week professional development program designed specifically to promote humanizing and inclusive teaching within STEM college online courses. We document in detail the Academy's design and instructional approach, and examine its impact
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Investigating the relationship between collaborative design, online learning and educator integrated professional development Internet High. Educ. (IF 6.4) Pub Date : 2025-02-01 Vasiliki Papageorgiou, Edgar Meyer, Iro Ntonia
The global expansion of university-level online programmes has heightened the demand for educators to design and facilitate meaningful learning experiences. However, many educators lack the necessary expertise and experience, highlighting the urgency for contextually relevant professional development opportunities. This paper investigates the collaborative design processes of novice online educators
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A systematic literature review on the application of generative artificial intelligence (GAI) in teaching within higher education: Instructional contexts, process, and strategies Internet High. Educ. (IF 6.4) Pub Date : 2025-01-30 Peijun Wang, Yuhui Jing, Shusheng Shen
Represented by ChatGPT, Generative Artificial Intelligence (GAI) is revolutionizing the field of education. Despite a series of related studies and reviews around GAI, existing reviews predominantly focus on macro-level discussions covering overall development trends, core issues, opportunities and risks. There has been a lack of systematic reviews from a meso-level perspective examining the application
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Virtual avoidance: Examining STEM students' lower interest in online courses Internet High. Educ. (IF 6.4) Pub Date : 2025-01-28 Miranda M. McIntyre, Geoffrey Cui, Yunfei Hou
Online education is growing in popularity, yet online courses in science, technology, engineering, and mathematics (STEM) experience lower student satisfaction and higher attrition compared to non-STEM courses. This study explores differences in online course perceptions between STEM and non-STEM students and how these perceptions influence their intentions to enroll in future online courses. A sample
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Digital diaries supporting self-regulated learning during in-person and online transitions Internet High. Educ. (IF 6.4) Pub Date : 2025-01-20 Zui Cheng, Danyang Zhang, Shan Peng, Xinyi Xiong, Qixiu Xiong
The transition between online and in-person learning has become a recurring challenge in contemporary education, highlighting the need for effective strategies to support students' self-regulated learning (SRL) during these shifts. This study examines the impact of digital diaries on undergraduate students' perceived SRL skills during a critical transition from in-person to online learning. Using a
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Does professional development for online instruction improve student course outcomes? Internet High. Educ. (IF 6.4) Pub Date : 2025-01-19 Xuehan Zhou, Qiujie Li, Di Xu
With the fast expansion of online learning in higher education, institutions have increasingly offered and mandated faculty professional development (PD) programs focused on online instruction. However, the extent to which these PD programs indeed lead to improved students' online course performance remains largely unknown. This paper used a rigorous quasi-experimental approach to estimate the impact
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Community of inquiry: A bridge linking motivation and self-regulation to satisfaction with E-learning Internet High. Educ. (IF 6.4) Pub Date : 2025-01-03 Mohammadreza Farrokhnia, Abbas Taghizade, Roshan Ahmadi, Pantelis M. Papadopoulos, Omid Noroozi
Learner satisfaction is a key metric that encapsulates the overall e-learning experience. While numerous studies have explored the “what” (i.e., the factors that predict satisfaction), there has been less focus on the “how” (i.e., the mechanisms through which these factors are associated to satisfaction). This study seeks to address this gap by elucidating how two key individual factors, motivation
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Teaching via LLM-enhanced simulations: Authenticity and barriers to suspension of disbelief Internet High. Educ. (IF 6.4) Pub Date : 2024-12-10 Longwei Zheng, Fei Jiang, Xiaoqing Gu, Yuanyuan Li, Gong Wang, Haomin Zhang
As an innovative method in professional training, simulation-based learning (SBL) has been introduced into teacher education, providing pre-service teacher candidates with experiential learning opportunities. This study explores the efficacy of SBL using large language models (LLMs) to enhance teacher training, focusing on learners' suspension of disbelief (SoD). As a highly advanced form of generative
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Information flow solipsism in canvas: An exploration of student privacy awareness Internet High. Educ. (IF 6.4) Pub Date : 2024-11-29 Meghan L. Dowell, Spencer P. Greenhalgh
The proliferation of learning analytics (LA) in higher education has relied on data from learning management systems (LMS) like Canvas and Blackboard. Despite widespread LMS usage, students often lack clarity on what specific data is collected and who has access to it. This study explores undergraduate students' understanding of data collection practices within the Canvas LMS. We analyzed survey responses
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Scaling up online professional development through institution-initiated blended learning programs in higher education Internet High. Educ. (IF 6.4) Pub Date : 2024-11-28 Jingjing Zhang, Yicheng Huang, Fati Wu, Wei Kan, Xudong Zhu
The impact of Covid-19 has significantly accelerated the digital transformation in higher education worldwide. This study investigates how digital transformation changes the instructional design and implementation of large-scale blended learning programs for better learner experiences. It emphasizes the significance of diverse stakeholders' engagement in institution-initiated blended programs to promote
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Promoting university students' situational engagement in online learning for climate education Internet High. Educ. (IF 6.4) Pub Date : 2024-11-19 Elisa Vilhunen, Veli-Matti Vesterinen, Mikko Äijälä, Janne Salovaara, Joula Siponen, Jari Lavonen, Katariina Salmela-Aro, Laura Riuttanen
Disengagement in online learning is known to pose a risk to student learning and wellbeing. In this paper, we first introduce the development and implementation process of a set of online university climate education courses aimed at enhancing student situational engagement through diverse learning activities. Second, engagement (conceptualized here as the co-occurrence of interest, skill, and challenge
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Enhancing student engagement in online collaborative writing through a generative AI-based conversational agent Internet High. Educ. (IF 6.4) Pub Date : 2024-11-17 Wanqing Hu, Jirong Tian, Yanyan Li
Promoting student engagement in online collaborative writing (OCW) activities has been a critical concern for educators. Previous research has attempted to design conversational agents (CAs) utilizing retrieval-based models to engage students in collaborative learning. However, few studies have yet explored the design of CAs for OCW based on generative AI (GAI) models. Researchers are calling for investigations
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The paradox of self-efficacy and technological dependence: Unraveling generative AI's impact on university students' task completion Internet High. Educ. (IF 6.4) Pub Date : 2024-11-14 Ling Zhang, Junzhou Xu
In the era of proliferating artificial intelligence (AI) technology, generative AI is reshaping educational landscapes, prompting a critical examination of its influence on students' learning processes and their self-efficacy amid concerns over growing technological dependence. This study investigates the nuanced relationship between generative AI use and university students' self-efficacy and technological
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Prior online learning experiences as incidental professional development: A cross-sectional survey of online instructor beliefs and strategies Internet High. Educ. (IF 6.4) Pub Date : 2024-11-05 Kerry J. Burner, Vanessa P. Dennen, Sihan Jian
This study examines how prior experiences as online learners prepare instructors for being online instructors through incidental learning. The study is driven by four research questions, inquiring whether instructors draw upon that experience when teaching online and whether instructors with this online learning experience differ from other online instructors regarding teaching strategies, help-seeking
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Experiential learning through simulations in fully online asynchronous courses: Exploring the role of self-debriefing Internet High. Educ. (IF 6.4) Pub Date : 2024-10-26 David De Jong, Sara Dexter
Online preparation of professionals is increasing in higher education, which in educational leadership preparation programs raises the need for a means to provide authentic simulations of leadership experiences and help aspirants learn from them. This study presents a content analysis of 826 responses from 59 different school leadership students who, following each of the 14 simulations they experienced
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Exploring the influential factors of online professional learning completion of college teachers from the Global South in an international training program Internet High. Educ. (IF 6.4) Pub Date : 2024-08-14 Chao Wang, Xiao Hu
Online courses emerged as an important mode for large-scale cross-national teachers' professional learning. However, with most previous research on teacher online professional learning (TOPL) focusing on resource-rich and technology-advanced regions, little attention has been paid to the factors influencing the online learning completion of college teachers in Global South contexts. This study aimed
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Exploring learner satisfaction and the effectiveness of microlearning in higher education Internet High. Educ. (IF 6.4) Pub Date : 2024-05-23 Albert Rof, Andrea Bikfalvi, Pilar Marques
The rise of microlearning both for professional training and in the field of education seems unstoppable. Nonetheless, there is a lack of evidence of its learning effectiveness and student satisfaction. The purpose of this paper is to uncover these two aspects of microlearning when taking part in a business education program. Its originality is that it analyses in depth a fast-growing EdTech startup
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Self-presentation and social networking online: The professional identity of PhD students in HCI Internet High. Educ. (IF 6.4) Pub Date : 2024-04-26 Chuhao Wu, John M. Carroll
The number of research doctorate degrees awarded by US institutions per year has increased steadily over the decades. However, the academic job market is also becoming more competitive, and doctoral candidates often face difficulties in developing a professional identity and making career-related decisions. In this study, we investigated PhD students' professional identity formation with regard to
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Hey ChatGPT, give me a title for a paper about degree apathy and student use of AI for assignment writing Internet High. Educ. (IF 6.4) Pub Date : 2024-04-16 David Playfoot, Martyn Quigley, Andrew G. Thomas
ChatGPT could allow students to plagiarize the content of their coursework with little risk of detection. Little is known about undergraduate willingness to use AI tools. In this study, psychology undergraduates ( = 160) from the United Kingdom, indicated their willingness to use, and history of using, ChatGPT to write university assignments. Almost a third (32%) indicated that they would use such
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Why do students disengage from online courses? Internet High. Educ. (IF 6.4) Pub Date : 2024-04-02 Sacide Güzin Mazman Akar
One of the most significant issues with online education is that students disengage and eventually drop out of the course due to their inability to remain active in the online environment. Thus, disengagement from online courses has been seen as an important obstacle to the successful continuation of the online learning process. This study aimed to empirically explore the disengagement from online
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The evolution of social presence: A longitudinal exploration of the effect of online students' peer-interactions using social network analysis Internet High. Educ. (IF 6.4) Pub Date : 2024-02-17 Daniela Castellanos-Reyes, Jennifer C. Richardson, Yukiko Maeda
Social presence (SP) positively influences online students' motivation, satisfaction, retention, and learning outcomes. Although crucial for successful online learning experiences, little work has examined the evolution of SP over time or the effect of peer-interaction on SP. Using a longitudinal social network analysis approach (i.e., stochastic actor-oriented model), we investigated how SP perceptions
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“Where I feel the most connected:” Community of Inquiry supporting sense of belonging in a HyFlex engineering course Internet High. Educ. (IF 6.4) Pub Date : 2023-11-11 J.B. Buckley, A.K. Thompson, T.R. Tretter, C. Biesecker, B.S. Robinson, A.N. Hammond
In this study, we use focus groups, open-ended survey questions, and course observational data to examine aspects of one HyFlex engineering fundamentals course, with sections enrolling almost 500 first year students, that was exemplary in fostering Community of Inquiry (CoI). Findings showcase that attention to joint dynamics of teaching, social, and cognitive presence unique to HyFlex environments
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Investigating the combined effects of role assignment and discussion timing in a blended learning environment Internet High. Educ. (IF 6.4) Pub Date : 2023-11-03 Peiyu Wang, Heng Luo, Bowen Liu, Tianjiao Chen, Huiting Jiang
Asynchronous online discussion (AOD) is an essential component of blended learning, and role assignment and timing are two important discussion design considerations. With the purpose of improving blended learning through effective AOD design, this study conducted a two-level factorial experiment to explore the main effects and interaction effects of role assignment and timing on blended learning outcome
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“Feel free to ask”: Nudging to promote asking questions in the online classroom Internet High. Educ. (IF 6.4) Pub Date : 2023-10-29 Robert J. Weijers, Björn B. de Koning, Ester Scholten, L.Y.J. Wong, Fred Paas
Asking questions is vital for learning, yet students seldom exhibit this behavior. Given the increasing presence of online classrooms in tertiary education, it is much needed to examine ways to encourage students to ask questions and increase their engagement. Despite the critical role of asking questions to enhance learning, little is known in research on promoting this behavior. Therefore, in this
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The effects of dynamic and static feedback under tasks with different difficulty levels in digital game-based learning Internet High. Educ. (IF 6.4) Pub Date : 2023-09-18 Peipei Mao, Zhihui Cai, Zhikeng Wang, Xin Hao, Xitao Fan, Xiaojun Sun
To provide more useful feedback strategies in DGBL, this study investigated the effects of dynamic feedback (feedback contents adjusted to game task difficulty) and static feedback (the same feedback contents for all tasks) on students' learning by using an educational programming game with easy to difficult game tasks. In addition, a lag sequence analysis was used to analyze the behavior patterns
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The promise of using study-together groups to promote engagement and performance in online courses: Experimental evidence on academic and non-cognitive outcomes Internet High. Educ. (IF 6.4) Pub Date : 2023-09-09 Xuehan Zhou, Qiujie Li, Di Xu, Amanda Holton, Brian K. Sato
Researchers and practitioners of online education have consistently emphasized the importance of facilitating peer interaction and mutual support to create a sense of community, which in turn may enhance motivation, promote extrinsic accountability, and improve learning outcomes. Despite these assertions, experimental evidence on the effects of peer support in college online courses is limited. To
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Collaborate like expert designers: An exploratory study of the role of individual preparation activity on students' collaborative learning Internet High. Educ. (IF 6.4) Pub Date : 2023-08-30 Qianru Lyu, Wenli Chen, Junzhu Su, Kok Hui Heng
Collaboration skill is one of the most critical skill sets for engineers-to-be while university engineering students have challenges engaging in productive collaborative learning practices. This study examined the effect of individual preparation before collaboration on students' collaborative learning outcomes and processes. A total of 82 engineering undergraduates (41 pairs) participated in the study
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Beyond reading together: Facilitating knowledge construction through participation roles and social annotation in college classrooms Internet High. Educ. (IF 6.4) Pub Date : 2023-08-02 Xinran Zhu, Hong Shui, Bodong Chen
Social reading is a common practice of teaching in higher education. This paper introduces a study that integrated a social annotation technology and a scaffolding framework to support social reading in undergraduate classrooms. The framework, grounded in the computer-supported collaborative learning literature, specifies three participation roles—i.e., facilitator, synthesizer, and summarizer—that
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College online courses have strong design in scaffolding but vary widely in supporting student agency and interactivity Internet High. Educ. (IF 6.4) Pub Date : 2023-05-26 Xuehan Zhou, Qiujie Li, Di Xu, XunFei Li, Christian Fischer
This study develops a rubric comprising three quality concepts critical to addressing online learning challenges: Scaffolding, which supports student self-regulated learning processes; Student Agency, which promotes student choices and voices; and Social Presence and Interpersonal Interaction, which enhances student connection with peers and instructors. We then examine the extent to which college
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The mediating role of learner empowerment in the relationship between the community of inquiry and online learning outcomes Internet High. Educ. (IF 6.4) Pub Date : 2023-05-25 Zhiru Sun, Yuqin Yang
The COVID-19 pandemic has necessitated a rapid shift to online learning, making the Community of Inquiry (CoI) framework increasingly relevant for creating meaningful and effective online learning experiences. However, the impact of CoI presences (i.e., teaching, social, and cognitive presence) on students' learning outcomes has been inconsistent in the literature, and a recent meta-analysis has identified
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Capturing the invisible: Non-institutional technologies in undergraduate learning within three New Zealand universities Internet High. Educ. (IF 6.4) Pub Date : 2023-04-13 Qian Liu, Tehmina Gladman, Christina Grove, Sally Eberhard, Susan Geertshuis, Anthony Ali, Phil Blyth, Rebecca Grainger
Research in Internet-enabled learning tends to focus on technologies implemented by institutions or staff. In reality, students learn with technologies that go beyond institutional offerings. This misalignment risks universities' approaches to online technologies being partially relevant to student learning. To understand student experiences, we followed hermeneutic phenomenology, interviewing 22 students
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The benefit of reflection prompts for encouraging learning with hints in an online programming course Internet High. Educ. (IF 6.4) Pub Date : 2023-03-08 Heeryung Choi, Jelena Jovanovic, Oleksandra Poquet, Christopher Brooks, Srećko Joksimović, Joseph Jay Williams
While giving learners hints is a commonly used scaffolding practice to facilitate learning, previous work questioned the effectiveness of hints. In this study, we examined if prompting learners to reflect along with receiving hints could improve learning outcomes, including immediate and delayed performance, perceived learning, and enjoyment. A field experiment was conducted in a four-week long online
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Sense of belonging predicts perceived helpfulness in online peer help-giving interactions Internet High. Educ. (IF 6.4) Pub Date : 2022-12-25 Amos Jeng, Nigel Bosch, Michelle Perry
The present study explored how students' sense of belonging and demographic background may predict what one finds helpful in replies to requests for help posted to an online college course discussion forum. We surveyed college students enrolled in an introductory statistics course on their sense of belonging to their course community, as well as how helpful they found 20 examples of replies to requests
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Intense, turbulent, or wallowing in the mire: A longitudinal study of cross-course online tactics, strategies, and trajectories Internet High. Educ. (IF 6.4) Pub Date : 2022-12-24 Mohammed Saqr, Sonsoles López-Pernas, Jelena Jovanović, Dragan Gašević
Research has repeatedly demonstrated that students with effective learning strategies are more likely to have better academic achievement. Existing research has mostly focused on a single course or two, while longitudinal studies remain scarce. The present study examines the longitudinal sequence of students' strategies, their succession, consistency, temporal unfolding, and whether students tend to
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Measuring social presence in online-based learning: An exploratory path analysis using log data and social network analysis Internet High. Educ. (IF 6.4) Pub Date : 2022-10-01 Lisa-Maria Norz, Verena Dornauer, Werner O. Hackl, Elske Ammenwerth
Social presence is a key element in collaborative/cooperative learning. In online learning environments, it is challenging to measure the current state of social presence. This work aims to identify measures of social presence. We manually coded 3546 students' postings (n = 49 students). We selected measures from social network analysis and indices derived from log data as potential indicators. We
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The impact of role assignment on social presence in online discussions: A mixed-method study Internet High. Educ. (IF 6.4) Pub Date : 2022-09-24 Fatma Şeyh, Mutlu Şen-Akbulut, Duygu Umutlu
This paper examines the effect of role assignment strategy on undergraduate students' social presence in asynchronous online discussions. Asynchronous online discussion activities were designed and implemented in an educational technology course. In the experimental groups, participants engaged in online discussion activities designed with the role assignment strategy to support social presence using
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Techno-capital, cultural capital, and the cultivation of academic social capital: The case of adult online college students Internet High. Educ. (IF 6.4) Pub Date : 2022-09-13 William Hamilton, Daniel E. Duerr, Cheryl Hemphill, Kathleen Colello
The current study examines the role of cultural capital and techno-capital in the academic social capital formation process, focusing on adult online college students (N = 725) enrolled at a private not-for-profit university in the US. Multiple regression results indicated that cultural capital predicted behavioral integration, an important means through which academic social capital is cultivated;
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Credit hours is not enough: Explaining undergraduate perceptions of course workload using LMS records Internet High. Educ. (IF 6.4) Pub Date : 2022-08-28 Zachary A. Pardos, Conrad Borchers, Run Yu
Credit hours traditionally quantify expected instructional time per week in a course, informing student course selection decisions and contributing to degree requirement satisfaction. In this study, we investigate course load measures beyond this metric, including determinants from course assignment structure and LMS interactions. Collecting 596 course load ratings on time load, mental effort, and
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Progression of students' SRL processes in subsequent programming problem-solving tasks and its association with tasks outcomes Internet High. Educ. (IF 6.4) Pub Date : 2022-08-25 Marek Hatala, Sina Nazeri, Fatemeh Salehian Kia
Learning programming is difficult, and many students fail or have poor outcomes. To learn to program means to master steps in the complex problem-solving activity. Previous research uncovered a rich set of domain-specific and generic cognitive and metacognitive strategies students use when they learn to program. The processes that problem-solving experts demonstrate are very similar to those studied
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Do learners share the same perceived learning outcomes in MOOCs? Identifying the role of motivation, perceived learning support, learning engagement, and self-regulated learning strategies Internet High. Educ. (IF 6.4) Pub Date : 2022-08-18 Xiaomei Wei, Nadira Saab, Wilfried Admiraal
The aim of this study was to examine how motivation, perceived learning support, learning engagement, and self-regulated learning strategies relate to learners' perceived learning outcomes of massive open online courses (MOOCs). An online survey was administered to 546 participants from four MOOCs. Seven types of reasons for attending MOOCs were identified, ranging from intrinsic to extrinsic motivation
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Bichronous online learning: Award-winning online instructor practices of blending asynchronous and synchronous online modalities Internet High. Educ. (IF 6.4) Pub Date : 2022-08-17 Florence Martin, Swapna Kumar, Albert D. Ritzhaupt, Drew Polly
Bichronous Online Learning is the blending of asynchronous and synchronous online learning. In this qualitative study, 12 award-winning online instructors were interviewed for their online teaching practices focused on blending, design, facilitation, and assessment of asynchronous and synchronous online modalities. Data was collected through virtual interviews which were recorded, transcribed and analyzed
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Towards a fully online flipped classroom model to support student learning outcomes and engagement: A 2-year design-based study Internet High. Educ. (IF 6.4) Pub Date : 2022-08-11 Chengyuan Jia, Khe Foon Hew, Du Jiahui, Li Liuyufeng
The overarching goal of this design-based research is to develop and evaluate a set of design principles for a fully online flipped classroom to support students' learning outcomes, behavioural, emotional, and cognitive engagement. In a fully online flipped classroom, students are encouraged to complete online pre-class activities asynchronously. But unlike in the conventional flipped approach, students
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The impacts of scaffolding socially shared regulation on teamwork in an online project-based course Internet High. Educ. (IF 6.4) Pub Date : 2022-07-16 Catalina Cortázar, Miguel Nussbaum, Carlos Alario-Hoyos, Julián Goñi, Danilo Alvares
Employers now consider teamwork one of the essential skills for students to acquire during their academic life. However, COVID-19 has accelerated the transition towards online learning, affecting how we work in teams. This study looked at how scaffolding socially shared regulation of learning can influence teamwork in an online, project-based course. Intra-group peer assessment was used to analyze
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Tweet to teach: Using a twitter-based instructional method to improve student motivation and academic outcomes in higher education Internet High. Educ. (IF 6.4) Pub Date : 2022-07-09 Séverine Erhel, Nicolas Michinov, Audrey Noël, Corentin Gonthier
Scholars are aware of the power of social media to capture the attention of students, notably during lectures. Far from banning them, some teachers have considered using them to improve the motivation of students. One of the most popular social media platforms for that purpose is Twitter. It has been widely used in educational settings as a tool for collaboration and communication, but studies using
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Exploring the relationship between learning sentiments and cognitive processing in online collaborative learning: A network analytic approach Internet High. Educ. (IF 6.4) Pub Date : 2022-07-08 Jun-min Ye, Jin Zhou
Evidence suggests that learning sentiments are inextricably related to cognitive processing, and the exploration of the relationship remains to be an important research topic. This study collected discourse data from 40 college students in online collaborative learning activities. Epistemic network analysis (ENA) was employed to explore the connection between learning sentiments and cognitive processing
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How am I going and where to next? Elaborated online feedback improves university students' self-regulated learning and performance Internet High. Educ. (IF 6.4) Pub Date : 2022-06-30 Maria Theobald, Henrik Bellhäuser
The goal of this study was to examine the effects of adaptive online feedback on self-regulated learning, motivation, and achievement. University students (N = 257) participated in an experimental field study with an intensive longitudinal design (daily assessment over 30 days). The experiment included a between-subject and a within-subject manipulation. The target of the feedback intervention was
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Improving serious games by crowdsourcing feedback from the STEAM online gaming community Internet High. Educ. (IF 6.4) Pub Date : 2022-07-04 Christian Moro, Charlotte Phelps, James Birt
The inclusion of game-based learning in tertiary institutions is increasing as educators seek ways to enhance student engagement and motivation. During the development process for gaming resources, educators need feedback to ensure a quality learning experience. In many cases this feedback is generally received from students at the end of the subject or course and is often regulated centrally. Another
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Individual versus collaborative note-taking: Results of a quasi-experimental study on student note completeness, test performance, and academic writing Internet High. Educ. (IF 6.4) Pub Date : 2022-07-01 Matthew Courtney, Jamie Costley, Matthew Baldwin, Kyungmee Lee, Mik Fanguy
There is research showing benefits to both collaboration and note-taking, but a lack of research into how they may both work together in an online context. More specifically, there is a gap in the research looking at how collaborative note-taking and individual note-taking can be compared when considering the quality of the notes taken, and how note-quality can impact student performance. The present
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Developing effective e-learning environments through e-learning use mediating technology affordance and constructivist learning aspects for performance impacts: Moderator of learner involvement Internet High. Educ. (IF 6.4) Pub Date : 2022-06-30 Ing-Long Wu, Pi-Jung Hsieh, Shwu-Ming Wu
E-learning use indicates the success of implementing e-learning environments since it plays a key role in mediating drivers for goal achievement. The motivation for e-learning use greatly depends on developing effective e-learning processes. Two particular issues, technology use and constructivist learning, are proposed for further defining three key determinants, technology affordances, e-content