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Investigating gamification services of university libraries in China

Lei Zhou (School of Journalism and Communication, Anhui University, Hefei, China)
Yanni Yang (School of Literature and Media, China Three Gorges University, Yichang City, China)

Digital Library Perspectives

ISSN: 2059-5816

Article publication date: 26 April 2023

Issue publication date: 26 July 2023

262

Abstract

Purpose

This study aims to analyze the construction of gamification service in university libraries in China and to help university libraries improve service and user experience.

Design/methodology/approach

This study took 147 university libraries in China as research object, analyzed the gamification services announced by these libraries on official websites, Weibo, WeChat and other platforms during the period from July 1, 2021 to August 20, 2022, and investigated the gamification services from the four aspects of functions, forms, game elements and mechanisms.

Findings

The results show that the gamification service of university library in China is often used in the popularization of scientific and cultural knowledge, information literacy education, reading promotion, library service promotion and library entrance education. Questions and answers, points contests, passing the game level and treasure hunting are common forms of games. At the same time, many gamification services combine game elements such as points, leaderboards and grades with the game mechanism to enhance readers’ participation.

Originality/value

This study investigates gamification services of university libraries in China and provides suggestions for optimizing gamification services, which can provide reference for libraries in China and other countries.

Keywords

Acknowledgements

This study was supported by The National Social Science Foundation of China (project no.18CTQ033).

Citation

Zhou, L. and Yang, Y. (2023), "Investigating gamification services of university libraries in China", Digital Library Perspectives, Vol. 39 No. 3, pp. 326-337. https://doi.org/10.1108/DLP-02-2023-0019

Publisher

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Emerald Publishing Limited

Copyright © 2023, Emerald Publishing Limited

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