1 Correction to: Virtual Reality https://doi.org/10.1007/s10055-021-00512-7
In the original publication, the spelling of fifth author was wrong. The correct spelling is 'Praben Hansen.' The original publication has been corrected.
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Li, X., Shan, Y., Chen, W. et al. Correction to: Predicting user visual attention in virtual reality with a deep learning model. Virtual Reality 25, 1137 (2021). https://doi.org/10.1007/s10055-021-00527-0
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DOI: https://doi.org/10.1007/s10055-021-00527-0