Abstract
A game is solvable if the set of Nash equilibria is nonempty and interchangeable. A pairwise solvable game is a two-person symmetric game in which any restricted game generated by a pair of strategies is solvable. We show that the set of equilibria in a pairwise solvable game is interchangeable. Under a quasiconcavity condition, we derive a complete order-theoretic characterization and some topological sufficient conditions for the existence of equilibria, and show that if the game is finite, then an iterated elimination of weakly dominated strategies leads precisely to the set of Nash equilibria, which means that such a game is both solvable and dominance solvable. All results are applicable to symmetric contests, such as the rent-seeking game and the rank-order tournament, which are shown to be pairwise solvable. Some applications to evolutionary equilibria are also given.
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Notes
In fact, Nash (1951, p. 290) simply defines solvability as the interchangeability. This is because he works on the mixed extension of a finite strategic game, which is shown by himself to have at least one equilibrium. However, the formal definition of interchangeability is vacuously satisfied if there is no equilibrium. In more general settings, therefore, one may define solvability as the nonemptiness and the interchangeability of the set of all equilibria.
Unless explicitly stated otherwise, we only consider equilibria in pure strategies.
An equilibrium existence result for n-person symmetric weakly unilaterally competitive games is obtained in Iimura and Watanabe (2016).
Accordingly, we consider the mixed extension of a finite game only when we do so explicitly.
In contrast, the mixed extension of a finite two-person zero-sum game is zero-sum.
The necessary and sufficient condition for G to be pairwise solvable is that in its zero-diagonal form, \(u_0(x,y)>0\) if and only if \(u_0(y,x)<0\) for all \(x,y\in S\).
The linear order on the strategy set should not be confused with binary relation \(\succ \), which is also defined on the strategy set. They are distinct.
Technically, we may phrase the definition as follows: A two-person symmetric game \(G=\langle S, u\rangle \) is called quasiconcave at the diagonal if there exists a linear order on S according to which (QCD) holds. As long as one linear order is fixed throughout a given context, two definitions are equivalent.
Quasiconcavity at the diagonal is an adaptation of the notion of quasiconcavity at a point, defined by Mangasarian (1969, Chapter 9). Specifically, regarding u as a function of single variable \(u(\cdot , x)\), and applying his definition at the point (x, x), we obtain (QCD).
Actually, one can verify that it is single-peaked.
An ordered pair (L, R) of nonempty subsets of a linearly ordered set P is a Dedekind cut if \(L\cup R=P\) and \(x<y\) whenever \(x\in L\) and \(y\in R\).
What if the game at hand fails to satisfy the assumptions of Lemma 5.8? If \(L_G=S\), say, then \({{\mathcal {E}}}=R_G\times R_G\). Such games should be considered on a case by case basis.
This is true even when we allow the domination by mixed strategies. To see this, we only need to recall that Lemma 6.2 can be strengthened to accommodate the domination by mixed strategies.
Note that Schaffer (1989) restricts his attention on symmetric evolutionary equilibria. We shall see shortly that this restriction causes no loss of generality.
Milgrom and Roberts (1990) show that in a supermodular game, the iterated elimination of strictly dominated strategies leads to a minimum and a maximum Nash equilibria. Subsequently, Milgrom and Shannon (1994, p. 175) generalize this result to the class of games with ordinal strategic complementarities. These results need not apply to pairwise solvable games. Consider the game in Fig. 3a. In this game, the difference \(u(3/5,y)-u(2/5,y)\) alternates its sign twice as y increases from 0 to 1, which means that the game lacks the single crossing property (Milgrom and Shannon 1994, p. 160), or that the game is without ordinal strategic complementarities.
Yasuda (2016) shows that a version of interchangeability must hold in any two-person supermodular game.
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Takuya Iimura and Takahiro Watanabe gratefully acknowledge financial support from KAKENHI 25380233 and 16K03553. Toshimasa Maruta gratefully acknowledges financial support from KAKENHI 17K03631. The authors are grateful to the handling editor and a referee for their comments.
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Iimura, T., Maruta, T. & Watanabe, T. Two-person pairwise solvable games. Int J Game Theory 49, 385–409 (2020). https://doi.org/10.1007/s00182-020-00709-1
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DOI: https://doi.org/10.1007/s00182-020-00709-1
Keywords
- Zero-sum games
- Quasiconcavity
- Interchangeability
- Dominance solvability
- Nash equilibrium
- Evolutionary equilibrium