-
Evaluating the use of informational technologies by students of healthcare colleges for academic purposes over a five-year period Educ. Inf. Technol. Pub Date : 2021-04-09 Ali Azeez Al-Jumaili, Kawther K. Ahmed, Ahmed Kadhim Al-Jalehawi, Bashar G. Al-Fatlawi, Mohammed D. Al-Rekabi, Oday Sajjad Al-Sawad, Falah Hasan Shari, Bernard Sorofman
This study aimed to assess the extent to which healthcare students use five informational technologies for daily academic purposes and to examine the changes in student perceptions toward these technologies over five years. This was a cross-sectional descriptive study in 10 different colleges in seven governorates. We conducted a survey using the instruments developed from the Technology Acceptance
-
Factors influencing E-learning adoption in India: Learners' perspective Educ. Inf. Technol. Pub Date : 2021-04-08 P S Vanitha, Sreejith Alathur
In the era of electronic-learning 3.0, existing dimensions related to technologies and learner are not adequately explored while discussing e-learning adoption. In the current study, technology and learner dimensions are converged to overcome this insufficiency in analysing e-learning adoption. Earlier studies have reported less about e-learning adoption in higher education through the users' lens
-
An enhanced genetic algorithm for solving learning path adaptation problem Educ. Inf. Technol. Pub Date : 2021-04-08 Ouissem Benmesbah, Mahnane Lamia, Mohamed Hafidi
Recently, the field of adaptive learning has significantly attracted researchers’ interest. Learning path adaptation problem (LPA) is one of the most challenging problems within this field. It is also a well-known combinatorial optimization problem, its main target is the knowledge resources sequencing offered to a specific learner with a specific context. The learning path candidate solutions can
-
Investigating the challenges and factors influencing the use of the learning management system during the Covid-19 pandemic in Afghanistan Educ. Inf. Technol. Pub Date : 2021-04-07 Mustafa Kamel Mohammadi, Abdul Aziz Mohibbi, Mohammad Hadi Hedayati
Successful implementation and use of learning management systems (LMSs) have become a critical challenge for many higher education institutes during the Covid-19 pandemic. Although LMSs with lots of features were developed for universities, the success of those systems is highly related to a detailed understanding of challenges and factors influencing the use of the systems among their users. HELMS
-
Factors influencing students’ satisfaction with continuous use of learning management systems during the COVID-19 pandemic: An empirical study Educ. Inf. Technol. Pub Date : 2021-04-06 Latifa Alzahrani, Kavita Panwar Seth
COVID-19 has impacted educational processes in most countries: some educational institutions have closed, while others, particularly in higher education, have converted to online learning systems, due to the advantages offered by information technologies. This study analyzes the critical factors influencing students’ satisfaction with their continuing use of online learning management systems in higher
-
Self-directed learning with knowledge management model on academic achievement and digital literacy abilities for employees of a Thai energy organization Educ. Inf. Technol. Pub Date : 2021-04-06 Aime-acha Silamut, Thanongsak Sovajassatakul
Previously, we described a self-directed learning with knowledge management (SDL-KM) model (Silamut and Petsangsri 2020), to motivate learners in an organization to learn from internal-and-external knowledge management resources to enhance their Academic Achievement and Digital Literacy Abilities. In this paper, we aimed to demonstrate the value of this model by comparing these abilities in a controlled
-
Aims for cultivating students’ key competencies based on artificial intelligence education in China Educ. Inf. Technol. Pub Date : 2021-04-05 Xiaodong Huang
Cultivating students’ key competencies contributes to students’ adaptation to the fast developing intelligent era. Artificial intelligence education is an important way to cultivate students’ key competencies. It is increasingly important to set up appropriate artificial intelligence courses at the fundamental education stage and cultivate students’ key competencies via such courses. This paper describes
-
Demographic, gadget and internet profiles as determinants of disease and consequence related COVID-19 anxiety among Filipino college students Educ. Inf. Technol. Pub Date : 2021-04-04 Jerome V. Cleofas, Ian Christopher N. Rocha
In the context of the nationwide shift to online learning due to the COVID-19 pandemic and its possible effect on mental health, this study investigated the relationship between demographic, gadget and Internet profiles, and disease and consequence related COVID-19 anxiety among Filipino college students. This is a quantitative cross-sectional study. A total of 952 students participated in the online
-
Perceived learning in virtual reality and animation-based learning environments: A case of the understanding our body topic Educ. Inf. Technol. Pub Date : 2021-04-04 Ünal Çakıroğlu, Merve Aydın, Adem Özkan, Şeyma Turan, Aslı Cihan
This paper reports on a study aiming at examining the effects of virtual reality and animations on students’ perceived learning. The study was conducted as an exploratory case study in virtual reality-based and animation-based environments. Participants were 12, 4th grade elementary school students enrolled at a public Science and Art Center. The data in the study were obtained by interview and observation
-
The symbiotic relationship between educational robotics and computer science in formal education Educ. Inf. Technol. Pub Date : 2021-04-04 Laila El-Hamamsy, Barbara Bruno, Frédérique Chessel-Lazzarotto, Morgane Chevalier, Didier Roy, Jessica Dehler Zufferey, Francesco Mondada
Educational Robotics (ER) has the potential to provide significant benefits to education, provided an increase in outreach by transitioning from the extra-curricular initiatives in which ER has thrived to formal education. As Computer Science (CS) Education is undergoing curricular reforms worldwide, the present study addresses the case of a Digital Education reform that included ER as a means to teach
-
Beyond Bricks and Mortar: The efficacy of online learning and community-building at College Park Academy during the COVID-19 pandemic Educ. Inf. Technol. Pub Date : 2021-03-31 Kate Maloney Williams, Anne Corwith
In March 2020, COVID-19 appeared in the State of Maryland, resulting in strict stay-at-home orders and the shutting down of physical business operations. These restrictions directly impacted College Park Academy (CPA), a public charter middle and high school in Prince George’s County, MD that typically follows a hybrid approach to in-person and online instruction. The purpose of this qualitative study
-
Online learning satisfaction in higher education during the COVID-19 pandemic: A regional comparison between Eastern and Western Chinese universities Educ. Inf. Technol. Pub Date : 2021-03-31 Haozhe Jiang, A. Y. M. Atiquil Islam, Xiaoqing Gu, Jonathan Michael Spector
Student satisfaction is of great significance in online learning, but few studies have explored its determinants in emerging countries. This study investigated the determinants of university students’ satisfaction with online learning platforms in China through applying the Technology Satisfaction Model during the COVID-19 pandemic, when an unprecedented amount of learning began to take place online
-
Responsive student model in an intelligent tutoring system and its evaluation Educ. Inf. Technol. Pub Date : 2021-03-30 Hoang Tieu Binh, Nguyen Quang Trung, Bui The Duy
In this paper, we introduce a new student responsive model to support students who use an Intelligent Tutoring System (ITS) as an E-Learning tool. We proposed a weighted-based model to estimate and suggest learning materials for students who are pursuing a computer-based course. We have built a brand new ITS called WinITS with our proposed responsive student model and deployed it in Hanoi National
-
Analytical study on the impact of technology in higher education during the age of COVID-19: Systematic literature review Educ. Inf. Technol. Pub Date : 2021-03-30 Manar Abu Talib, Anissa M. Bettayeb, Razan I. Omer
With the advent of COVID-19 arose the need for social distancing measures, including the imposition of far-reaching lockdowns in many countries. The lockdown has wreaked havoc on many aspects of daily life, but education has been particularly hard hit by this unprecedented situation. The closure of educational institutions brought along many changes, including the transition to more technology-based
-
An ontology-based hybrid e-learning content recommender system for alleviating the cold-start problem Educ. Inf. Technol. Pub Date : 2021-03-30 Joy Jeevamol, V. G. Renumol
An e-learning recommender system (RS) aims to generate personalized recommendations based on learner preferences and goals. The existing RSs in the e-learning domain still exhibit drawbacks due to its inability to consider the learner characteristics in the recommendation process. In this paper, we are dealing with the new user cold-start problem, which is a major drawback in e-learning content RSs
-
Toward a sociocultural approach to computerized dynamic assessment of the TOEFL iBT listening comprehension test Educ. Inf. Technol. Pub Date : 2021-03-29 Leila Fekri Pileh Roud, Sahbi Hidri
The current study addressed the impact of computerized dynamic assessment (C-DA) on the TOEFL iBT listening comprehension test administered to Iranian EFL learners (n = 185) who took part in preparation courses on the TOEFL exam in some language centres in Iran. To mediate the test-takers with hints to process the listening questions, a computer software program was developed, and it was meant to produce
-
Emergency remote teaching during the COVID-19 pandemic: Parents experiences and perspectives Educ. Inf. Technol. Pub Date : 2021-03-29 Ozge Misirli, Funda Ergulec
The coronavirus disease 2019 (COVID-19) pandemic caused an emergency transform from traditional to distance learning at all levels of education, which is called emergency remote teaching. To explore parents’ views on students’ experiences of remote teaching during the COVID-19 pandemic, and their experience and perspectives toward remote teaching during the lockdown of the COVID-19 pandemic, a questionnaire
-
Toward a model of learning innovation integration: TPACK-SAMR based analysis of the introduction of a digital learning environment in three Russian universities Educ. Inf. Technol. Pub Date : 2021-03-27 Elena Drugova, Irina Zhuravleva, Marina Aiusheeva, Daria Grits
Digitalisation is penetrating higher education (HE) in Russia. The study explores how three Russian universities have been integrating the Skyes digital learning platform to transform English as a foreign language (EFL) educational practices. The article outlines the main characteristics of the platform, recounts the steps in adopting the technology and addresses the emerging changes to learning and
-
Fostering changes in teacher attitudes toward the use of computer simulations: Flexibility, pedagogy, usability and needs Educ. Inf. Technol. Pub Date : 2021-03-26 Wei Ching Lee, Wei Leng Neo, Der-Thanq Chen, Tzu-Bin Lin
While benefits of using computer simulations in teaching and learning are well documented, actual classroom usage remains sporadic. It is acknowledged in the literature that greater embrace of general computer use can be developed when teachers hold positive attitudes towards it. However, to date, studies that investigate teacher attitudes specifically on computer simulations are limited. In this study
-
Digitalisation in early childhood education: a domestication theoretical perspective on teachers’ experiences Educ. Inf. Technol. Pub Date : 2021-03-24 Sofie Lindeman, Maria Svensson, Ann-Britt Enochsson
The aim of this study is to increase knowledge of teachers’ understanding and experiences of using, or not using, digital tools in Early Childhood Education (ECE). The study takes a domestication theoretical approach based on interviews with twelve teachers from nine ECE institutions working with play-based learning with children aged 1–5 years from four different municipalities in Sweden. The study
-
Cooperative learning in computer programming: A quasi-experimental evaluation of Jigsaw teaching strategy with novice programmers Educ. Inf. Technol. Pub Date : 2021-03-24 Manuel B. Garcia
Computer programming education is often delivered using individual learning strategies leaving group learning techniques as an under-researched pedagogy. This pose a research gap since novice programmers tend to form their own group discussions after lecture meetings and laboratory activities, and often rely on peers when a topic or activity is difficult. Thus, this study intends to evaluate the impact
-
Developing gamification e-quizzes based on an android app: the impact of asynchronous form Educ. Inf. Technol. Pub Date : 2021-03-24 Marwa F. Areed, Mohamed A. Amasha, Rania A. Abougalala, Salem Alkhalaf, Dalia Khairy
Because of the heath measures taken during the outbreak of Covid-19, the lack of educational methods has become the primary concern among educational professionals who have been using technology as a motivational tool. Gamification is very important because it helps students to represent their study contents and enrich their experiences of higher education when learning in-person is unavailable during
-
Disciplinary variations in the diffusion of heutagogical use of mobile technologies among student-teachers Educ. Inf. Technol. Pub Date : 2021-03-23 Andrew Chimpololo
Whilst teacher education in Malawi seems to be afflicted by numerous challenges emanating from financial inadequacy and human resource constraints, widespread ownership of mobile technologies among student-teachers and versatility of the devices offer prospects for an improved academic environment. This study examines disciplinary variations in the diffusion of heutagogical use of mobile technologies
-
Factors influencing instructors’ intentions to use information technologies in higher education amid the pandemic Educ. Inf. Technol. Pub Date : 2021-03-21 Ferhan Şahin, Ezgi Doğan, Ulaş İlic, Yusuf Levent Şahin
In today's world where digital transformation is taking place very strongly with the effect of the pandemic, there has been a transition from face-to-face education to online education. In this respect, examining variables that affect the instructors' intention to use these technologies during the pandemic has a critical role in terms of the quality of education both during and after the pandemic.
-
Investigating the role of accepting learning management system on students’ engagement and sense of community in blended learning Educ. Inf. Technol. Pub Date : 2021-03-19 Ahmet Berk Ustun, Fatma Gizem Karaoglan Yilmaz, Ramazan Yilmaz
The purpose of this study was to investigate the structural relationships between university students’ acceptance of a learning management system (LMS), sense of community and engagement in a blended learning (BL) environment. This study was conducted in an introductory computer course with students who participated in a Moodle learning community that was constituted for the BL course. Three self-report
-
Examining technology acceptance of pre-service mathematics teachers in Turkey: A structural equation modeling approach Educ. Inf. Technol. Pub Date : 2021-03-19 Melih Derya Gurer
Among teacher beliefs, technology acceptance has a crucial role in effective technology integration into teaching. There is a need to examine the factors affecting future teachers’ acceptance of technology in Turkey, where great investments have been made on the dissemination of technology in schools, and great emphasis has been put on the effective use of technology. The purpose of this study was
-
Nexus among cyberloafing behavior, job demands and job resources: A mediated-moderated model Educ. Inf. Technol. Pub Date : 2021-03-19 Hamzah Elrehail, Shafique Ur Rehman, Naveed Iqbal Chaudhry, Amro Alzghoul
This study examines the influence of job demands and job resources on cyberloafing behavior through the mediating role of job stress and work engagement and the contingent role of employee motivation at universities. The research model draws on border theory and the JD-R model. The partial least square structural equation modeling (PLS-SEM) technique is followed for testing the hypotheses. Data from
-
Effects of self-explanation on applying decision rules in an online learning environment Educ. Inf. Technol. Pub Date : 2021-03-19 Yahya İltüzer, Yasemin Demiraslan Çevik
This study aims to investigate the effect of employing self-explanation strategy with worked examples on university students’ skills in applying decision rules, on the retention of these skills, and on the cognitive load in an online learning environment. The study was designed as a quasi-experimental study with pre-/post-test and control group. A total of 56 juniors from the department of Computer
-
Digital competence of higher education professor according to DigCompEdu. Statistical research methods with ANOVA between fields of knowledge in different age ranges Educ. Inf. Technol. Pub Date : 2021-03-18 Julio Cabero-Almenara, Francisco D. Guillén-Gámez, Julio Ruiz-Palmero, Antonio Palacios-Rodríguez
The tasks of the university educators must be linked to the digital demands posed by the more sophisticated professions of the twenty-first century. Faced with this panorama, the objective of this study is to examine and compare the degree of digital competence of Higher Education educators from different fields of knowledge and different age ranges according to the DigCompEdu framework. A non-probabilistic
-
Measuring in-service teacher self-efficacy for teaching computational thinking: development and validation of the T-STEM CT Educ. Inf. Technol. Pub Date : 2021-03-18 Danielle Cadieux Boulden, Arif Rachmatullah, Kevin M. Oliver, Eric Wiebe
Despite a growing recognition that K-12 teachers should be prepared to teach students computational thinking (CT) skills across disciplines, there is a lack of valid instrumentation that measures teachers’ efficacy beliefs to do so. This study addresses this problem by developing and validating an instrument that measures in-service teachers’ self-efficacy beliefs for teaching CT. In parallel, we conducted
-
Open educational practices of SWAYAM programme among research scholars Educ. Inf. Technol. Pub Date : 2021-03-16 K.Sathish Kumar, M. Mahendraprabu
Open Educational Resource creates an opportunity for researchers to learn the openly available online educational resources. OER are publicly and freely licensed electronic resources that offer a remarkable chance for researchers everywhere to share, utilize, and reuse resources. It is a must for researchers to practices these resources to enhance research outcomes. The present study aims at practicing
-
The challenges of instructors’ and students’ attitudes in digital transformation: A case study of Saudi Universities Educ. Inf. Technol. Pub Date : 2021-03-16 Abdulaziz Alhubaishy, Abdulmajeed Aljuhani
Digital Transformation (DT) has become the core motivator for almost all organizations worldwide. In order to cope up with the new demands, Higher Education Institutions (HEIs) are also giving due consideration to digitizing their services, including pedagogical services. Many challenges are being faced during the successful adoption of DT strategies and plans. One of the main obstacles is the set
-
Making the connection: Examining the relationship between undergraduate students’ digital literacy and academic success in an English medium instruction (EMI) university Educ. Inf. Technol. Pub Date : 2021-03-15 Sameera Tahira Ahmed, Thomas Roche
The transition through the first year of university study is challenging for the majority of students. For students from Culturally and Linguistically Diverse (CALD) backgrounds, commencing studies in an English-Medium Instruction (EMI) university program presents a number of specific challenges. These students are faced with meeting both language demands as well as learning expectations of the institution
-
The effect of augmented reality on the astronomy achievement and interest level of gifted students Educ. Inf. Technol. Pub Date : 2021-03-13 Nagihan Tanik Önal, Nezih Önal
The purpose of the current study was to determine the effect of teaching astronomy through augmented reality (AR) on the achievement and interest level of gifted students and their opinions about AR applications. The current study was conducted in line with the explanatory sequential mixed-methods design. The study group of the current research was comprised of 51 gifted students (26 in the control
-
Analysing peer feedback in asynchronous online discussions: A case study Educ. Inf. Technol. Pub Date : 2021-03-11 Soon Yen Foo
Peer feedback is referred to as comments provided by one student to another with the intention to aid their peers’ progress in learning. The responses or feedback provided by peers has been recognised as an integral part of the learning process in online learning environments. However, the research on using peer feedback to stimulate students’ higher level of thinking, especially at the secondary school
-
Online teaching self-efficacy during COVID-19: Changes, its associated factors and moderators Educ. Inf. Technol. Pub Date : 2021-03-10 Kang Ma, Muhammad Chutiyami, Yijin Zhang, Sandy Nicoll
Online teaching transition during COVID-19 school lockdown elicited challenges for teachers and schools across the globe. The existing literature on the impact of COVID-19 in the education sector is predominantly descriptive and focused on the difficulties faced by teachers during the process of transferring into online teaching, mainly in the higher education sector. This study adopted a mixed-method
-
A literature review on the influence of Kahoot! On learning outcomes, interaction, and collaboration Educ. Inf. Technol. Pub Date : 2021-03-10 Qi Zhang, Zhonggen Yu
Initially developed in 2012, Kahoot! is a game-based student response system aiming to transform the class into a game show. However, some people have doubts about effectiveness of Kahoot! as an educational game. Therefore, based on past studies, this study explored the influence of Kahoot! on learning outcomes and collaboration including curricular interaction and extracurricular collaboration. The
-
Current trends in the digital transformation of higher education institutions in Russia Educ. Inf. Technol. Pub Date : 2021-03-10 Alexey Mikheev, Yana Serkina, Alexander Vasyaev
This research aimed to analyze the current trends in the digital transformation of educational institutions. The investigation lasted from November 2019 to May 2020 and was based on three higher educational institutions (HEIs) in the Russian Federation: Belgorod State University, Moscow State Institute of International Relations, and Kutafin Moscow State Law University. The number of respondents enrolled
-
Using virtual reality to facilitate learners’ creative self-efficacy and intrinsic motivation in an EFL classroom Educ. Inf. Technol. Pub Date : 2021-03-06 Yu-Ju Lin, Hung-chun Wang
Following a mixed-methods approach, this study investigated the effect of a virtual reality (VR) creative project on EFL learners’ creative self-efficacy as well as their intrinsic motivation toward using VR technology. A class of 39 university students in Taiwan participated in the VR-supported creative project with the instructor’s guidance step by step. A creative self-efficacy student scale, an
-
Using eye-tracking technology to identify learning styles: Behaviour patterns and identification accuracy Educ. Inf. Technol. Pub Date : 2021-03-05 Zhanni Luo
Learning style theories have been widely used in adaptive learning systems to enhance learning outcomes. However, the previous studies on adaptive learning systems set a high entry barrier for researchers who lack programming skills, and few of the studies involved authentic everyday learning materials. This author proposes to test the feasibility of eye-tracking technology in identifying learning
-
Effectiveness of game development-based learning for acquiring programming skills in lower secondary education in Croatia Educ. Inf. Technol. Pub Date : 2021-03-04 Martina Holenko Dlab, Natasa Hoic-Bozic
A European initiative CODING4GIRLS (C4G) promotes the acquisition of programming skills through a game development process with the aim of preparing young learners, especially girls, to enter computer science careers and raising awareness of the relationship between ICT and the real world. Using the C4G game development-based learning methodology, students develop serious games for which they need
-
Flipped classroom in the second decade of the Millenia: a Bibliometrics analysis with Lotka’s law Educ. Inf. Technol. Pub Date : 2021-03-04 Norliza Kushairi, Aidi Ahmi
This paper aims to examine the current dynamics of the flipped classroom studies and to propose a direction for future research for the field. Using a bibliometric approach, we observe a sample of 1557 documents from the Scopus database to identify research activity on the flipped classroom. The keywords “flipped classroom” and “flipped learning” have been executed in the search query. We presented
-
Factors affecting students’ intentions to undertake online learning: an empirical study in Vietnam Educ. Inf. Technol. Pub Date : 2021-03-04 Greeni Maheshwari
Educational institutions worldwide had to shift the teaching delivery mode from face to face to online teaching during COVID-19. Most of the universities in Vietnam were based on face to face learning until the sudden outbreak of COVID-19. This research study was conducted with 145 respondents and Structural Equation Model (SEM) was used for data analysis. The participants were undergraduate and post-graduate
-
An assessment of student satisfaction with e-learning: An empirical study with computer and software engineering undergraduate students in Turkey under pandemic conditions Educ. Inf. Technol. Pub Date : 2021-03-04 Görkem Giray
As COVID-19 reached Turkey in March 2020, all universities switched to e-learning in a very short period. Computer and software engineering (CE/SE) undergraduate students studying at university campuses have switched to e-learning. This paper seeks to understand the e-learning experience of CE/SE undergraduate students. A questionnaire was created and applied to CE/SE undergraduate students in Turkish
-
Echoing the voices of SWVIs under Covid-19 inspired online learning Educ. Inf. Technol. Pub Date : 2021-03-03 Samuel Amponsah
With the kind of interruption caused by the COVID-19 pandemic, many higher institutions, including the University of Ghana, swiftly shifted their engagements online which might have come with its setbacks. In view of that, this phenomenographic design study sought to investigate and document the qualitatively different perspectives of thirteen students with visual impairments (SWVIs) as they transitioned
-
Towards application of drone- based GeoSTEM education: Teacher educators readiness (attitudes, competencies, and obstacles) Educ. Inf. Technol. Pub Date : 2021-03-03 Hanaa Ouda Khadri Ahmed
Drone technology has great potentials for enhancing and improving teaching and learning experiences in GeoSTEM Education which involves the integration between Geosciences and STEM domains. Building and flying drones can enhance interdisciplinary approach to GeoSTEM Education as they help students to use concepts and principles of Robotics, Math, Radio Communication Systems, Computer Programming, Electronics
-
Use of flipped classroom in the marketing career during the educational process on financial mathematics Educ. Inf. Technol. Pub Date : 2021-03-02 Ricardo-Adán Salas-Rueda
The aim of this mixed research is to analyze the use of flipped classroom in the educational process on financial mathematics considering data science, machine learning (linear regression) and neural network. The sample is composed of 29 people who studied the career of Marketing and took the Financial Mathematics course during the 2018 school year. The results of machine learning indicate that the
-
The role of personality traits and online academic self-efficacy in acceptance, actual use and achievement in Moodle Educ. Inf. Technol. Pub Date : 2021-03-02 Damian J. Rivers
Informed by the educational conditions shaped by the novel coronavirus pandemic and an increased reliance upon online learning solutions and technologies, this article examines the role of personality traits and online academic self-efficacy in acceptance, actual use and achievement in Moodle on a socially distanced asynchronous university course in Japan. With a sample of 149 students the study adopts
-
Using a video annotation tool to enhance student-teachers’ reflective practices and communication competence in consultation practices through a collaborative learning community Educ. Inf. Technol. Pub Date : 2021-03-02 Mabel Mei-Po Shek, Kim-Chau Leung, Peter Yee-Lap To
This study investigated how peer comments made using a video annotation tool (VAT) through an online learning community improved student-teachers’ level of reflective thinking and communication competence throughout the simulated (i.e., role-play) context of consultation practice. Eighty student-teachers from two classes of the course “Comprehensive School Guidance” participated in this study, and
-
Impact of social networking for advancing learners’ knowledge in E-learning environments Educ. Inf. Technol. Pub Date : 2021-03-02 Christos Troussas, Akrivi Krouska, Cleo Sgouropoulou
Social networking has modernized digital education through the provision of novel functionalities, such as reacting, commenting, motivation or group formation. In the light of the new developments, this paper presents SNAKE (Social Networking for Advancing Knowledge in E-learning environment), which is an e-learning software incorporating social characteristics for the tutoring of computer programming
-
The voice, text, and the visual as semiotic companions: an analysis of the materiality and meaning potential of multimodal screen feedback Educ. Inf. Technol. Pub Date : 2021-03-02 Clare Tyrer
The gap between how learners interpret and act upon feedback has been widely documented in the research literature. What is less certain is the extent to which the modality and materiality of the feedback influence students’ and teachers’ perceptions. This article explores the semiotic potential of multimodal screen feedback to enhance written feedback. Guided by an “Inquiry Graphics” approach, situated
-
An evaluation of accessibility to preschool education institutions using geographic information systems Educ. Inf. Technol. Pub Date : 2021-03-02 Mustafa Köse, Mehmet Koçyiğit, Cahit Erdem, Idris Mohammed Jega
This study aims to evaluate current locations of preschool education institutions and suggest alternative spatial arrangements in the Afyonkarahisar province in Turkey, using heuristic location-allocation modelling approaches to improve overall spatial accessibility. The population totals were generated by supplying a unique code for each spatial unit. The census information was joined with a vector
-
Determinants predicting undergraduates’ intention to adopt e-learning for studying english in chinese higher education context: A structural equation modelling approach Educ. Inf. Technol. Pub Date : 2021-03-01 Chunming Li, Limin He, IpKin Anthony Wong
This study explores the determinants that predict undergraduates’ intention to adopt e-learning for studying English on the basis of the extended technology acceptance model. The survey is conducted on 199 undergraduates. Structural equation modelling is performed to evaluate the proposed hypotheses and the validity of the broadened model. The results show that in addition to perceived usefulness and
-
Using technology-based tools in ensuring quality of publishable journal articles: the case of Chinese undergraduate research writing experience Educ. Inf. Technol. Pub Date : 2021-03-01 Fade Shi
Undergraduate student engagement in research publication facilitates their intellectual development and professional social interaction and leads to increased sense of self-efficacy and trust in science and recognition as a researcher. Scientific publication is a pillar which gauges intellectual human capital of countries in the global innovation index. This paper presents the effectiveness of using
-
High school students’ acceptance and use of mobile technology in learning mathematics Educ. Inf. Technol. Pub Date : 2021-02-27 Kübra Açıkgül, Süleyman Nihat Şad
The purpose of this research is to investigate factors affecting the acceptance and use of mobile technology in learning mathematics based on the Unified Theory of Acceptance and Use of Technology 2 (UTAUT2) model. The study group comprised of 1640 students attending different types of high schools and grade levels. The results of the study revealed both direct and indirect effects of exogenous variables
-
Question paper generation through progressive model and difficulty calculation on the Promexa Mobile Application Educ. Inf. Technol. Pub Date : 2021-02-24 Rishabh Singh, Devansh Timbadia, Vidhi Kapoor, Rishabh Reddy, Prathamesh Churi, Omkar Pimple
Mobile learning has been increased in past years and has attracted the interests of academicians and educators in the past many years especially in higher education. The mobile-based online test is the buzzing in the current pandemic time. Institutions need to use online learning as a powerful tool for conducting exams and assess the students effectively. Integrating technology in education can be
-
Action protocol for the use of robotics in students with Autism Spectrum Disoders: A systematic-review Educ. Inf. Technol. Pub Date : 2021-02-20 G. Lorenzo, A. Lledó, E. Pérez-Vázquez, A. Lorenzo-Lledó
During the last two decades, the use of Information and Communication Technologies (ICT) has opened new paths in the intervention of people with Autism Spectrum Disorder (ASD). These may include intervention based on "social robots". This research aims to review the state of scientific production on social robotics in the intervention of students with ASD during 2000–2019 to establish an action protocol
-
Reasons and mediators in the development and communication of personal digital stories Educ. Inf. Technol. Pub Date : 2021-02-20 José Luis Rodríguez-Illera, Elena Barberà Gregori, Núria Molas-Castells
The expansion of access to devices, as well as the production and publication options in social networks requires a broader definition of the traditional notion of personal digital storytelling. To get a deeper understanding of these practices in the group of adolescents, the objective of this article is to analyze what are the reasons that direct the publications of personal stories and what kind
-
The effect of technology-supported collaborative problem solving method on students’ achievement and engagement Educ. Inf. Technol. Pub Date : 2021-02-20 Erhan Unal, Hasan Cakir
This study aimed to determine the effect of web 2.0 technologies supported collaborative problem solving method on students’ achievement and engagement. A pretest–posttest quasi-experimental design was implemented. A total of 94 students who registered to the Object-Oriented Programming I-II courses participated in the study. Three groups were randomly assigned to the conditions. The collaborative
-
Running an XR lab in the context of COVID-19 pandemic: Lessons learned from a Norwegian university Educ. Inf. Technol. Pub Date : 2021-02-18 Jose Garcia Estrada, Ekaterina Prasolova-Førland
Universities and companies were not prepared to the changes introduced to limit the spread of COVID-19 in Norway. Universities had to switch to online teaching overnight. There is still uncertainty how measures to control the pandemic will keep affecting universities in the short and middle term. Such measures have consequences on how to carry out research that usually relies on students, researcher
Contents have been reproduced by permission of the publishers.