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Programmable Analogue Drawing Machines, 1952–2023 Leonardo (IF 0.3) Pub Date : 2024-04-05 Jack Tait
The author discusses his work creating programmable, generative analogue drawing machines over six decades in the context of the constructivist tradition and influenced by the Bauhaus German art school and the subsequent art, science, and technology movement. During the first three decades he developed a variety of machines and from 1990 followed a more analytical approach focusing on randomness, chaos
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All Watched Over by Our Data Double Leonardo (IF 0.3) Pub Date : 2024-04-05 Simon Biggs, Ana Carvalho
The term data double denotes information generated by and collected from users of networked communications to construct relational databases in marketing and other domains. Each subject (user) of this surveillance-panoptical system inevitably informs and objectifies all other subjects. Social media experiences are based on our continuously “tracked” engagement. Surveillance functions across written
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A Republic of Learning: Making for Times of Uncertainty Leonardo (IF 0.3) Pub Date : 2024-04-05 Rachel Jacobs, Giles Lane
Republic of Learning (RoL) was an experimental program bringing people together to learn about resilience in times of planetary health crisis, environmental change, and growing uncertainty. Eleven sessions took place between 2019 and 2022, planting seeds for an informal community to emerge with a unique approach to shared learning. RoL combined artistic craft-making with cooperative thinking—slowing
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Auro Lecci’s Algorithmic Art: Toward the Computer as a Thinking Machine Leonardo (IF 0.3) Pub Date : 2024-04-05 Paola Lagonigro
This paper analyzes Italian artist Auro Lecci’s contribution to pioneering media art, beginning with his paintings and ending with his computer artworks (1969–1972). As the author suggests, Lecci’s paintings were already characterized by an algorithmic method that the artist went on to develop in his computer-generated works. The paper first discusses the plotter drawings Lecci created at the Computing
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Men of Letters: Perspectives on Multi-Sensory Environments in the Hall-McLuhan Correspondence, 1961–1977 Leonardo (IF 0.3) Pub Date : 2024-04-05 Wolfgang Muench
This paper introduces critical elements in the substantial, albeit mostly unpublished, correspondence between cultural anthropologist Edward T. Hall and media theorist Marshall McLuhan related to artistic practice with emerging media technologies in the 1960s. It contextualizes their exchange within the broader theoretical discourses and artistic practices surrounding systems theory and media technology
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Experiential AI: Between Arts and Explainable AI Leonardo (IF 0.3) Pub Date : 2024-04-05 Drew Hemment, Dave Murray-Rust, Vaishak Belle, Ruth Aylett, Matjaz Vidmar, Frank Broz
Experiential artificial intelligence (AI) is an approach to the design, use, and evaluation of AI in cultural or other real-world settings that foregrounds human experience and context. It combines arts and engineering to support rich and intuitive modes of model interpretation and interaction, making AI tangible and explicit. The ambition is to enable significant cultural works and make AI systems
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A Shift in Artistic Practices through Artificial Intelligence Leonardo (IF 0.3) Pub Date : 2024-04-05 Kivanç Tatar, Petter Ericson, Kelsey Cotton, Paola Torres Núñez Del Prado, Roser Batlle-Roca, Beatriz Cabrero-Daniel, Sara Ljungblad, Georgios Diapoulis, Jabbar Hussain
The explosion of content generated by artificial intelligence (AI) models has initiated a cultural shift in arts, music, and media, whereby roles are changing, values are shifting, and conventions are challenged. The vast, readily available dataset of the Internet has created an environment for AI models to be trained on any content on the Web. With AI models shared openly and used by many globally
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DNA Dance Revolution Leonardo (IF 0.3) Pub Date : 2024-04-05 Yiyu Cai, Jieqiong Chen, Wei Hao Chan, Ser Yang Tan
This paper proposes to teach students biology through dance. Knowledge of nucleotides, amino acids, and structures of DNA and protein is used to create dance music and choreography. The three nucleotides (A, T, G, or C) making up the amino acids of selected proteins are converted into a musical note. In accordance with DNA’s double helix structure and base-pairing, the authors designed a low-cost,
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Modernité du livre: De nouvelles maisons d’édition pour de nouveaux lectorats Leonardo (IF 0.3) Pub Date : 2024-02-01 Jan Baetens
Modernité du livre: De nouvelles maisons d’édition pour de nouveaux lectorats by Olivier Bessard-Banquy. Bibliodiversité series, S.l. Double Ponctuation, Paris, France, 2022. 164 pp., illus. Paper. ISBN: 978-2-490855-40-7.
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Saint Ghetto of the Loans: Grimoire Leonardo (IF 0.3) Pub Date : 2024-02-01 Jan Baetens
Saint Ghetto of the Loans: Grimoire by Gabriel Pomerand; translated by Michael Kasper and Bhamati Viswanathan. Bilingual Ed. Ugly Duckling Presse, Brooklyn, NY, U.S.A., 2023. 144 pp. Paper. ISBN: 978-1-954218-13-0.
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Art and Cosmotechnics Leonardo (IF 0.3) Pub Date : 2024-02-01 Glenn Smith
Art and Cosmotechnics by Yuk Hui. University of Minnesota Press, Minneapolis, MN, U.S.A., 2021. 318 pp., illus. Trade, paper. ISBN: 978-1-5179-0953-6; ISBN: 978-1-5179-0954-3.
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Hollis Frampton: Navigating the Infinite Cinema Leonardo (IF 0.3) Pub Date : 2024-02-01 Mike Leggett
Hollis Frampton: Navigating the Infinite Cinema by Michael Zryd. Columbia University Press, Film & Culture series, New York City, NY, 2023. 328 pp. Paper, eBook. ISBN 978-0231201375.
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Renaissance 3.0: A Base Camp for New Alliances of Art and Science in the 21st Century Leonardo (IF 0.3) Pub Date : 2024-02-01 Ingeborg Reichle
Renaissance 3.0: A Base Camp for New Alliances of Art and Science in the 21st Century curated by Peter Weibel and Anett Holzheid; co-curated by Sarah Donderer, Nina Liechti, Beatrice Zaidenberg, Katharina Kern (curatorial assistant), and art consultant Daria Parkhomenko. 25 March 2023–7 January 2024. The ZKM | Center for Art and Media Karlsruhe, Germany. Exhibition website: www.zkm.de/en/presskit/
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Ruth Stone’s Vast Library of the Female Mind Leonardo (IF 0.3) Pub Date : 2024-02-01 Mike Mosher
Ruth Stone’s Vast Library of the Female Mind by Nora Jacobson. Icarus Films, Brooklyn, NY, U.S.A., 2022. 77 minutes, color. Distributor’s website: www.icarusfilms.com/if-ruths.
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With Bodies: Narrative Theory and Embodied Cognition Leonardo (IF 0.3) Pub Date : 2024-02-01 Stephanie Cussans Moran
With Bodies: Narrative Theory and Embodied Cognition by Marco Caracciolo and Karin Kukkonen. The Ohio State University Press, Columbus, Ohio, U.S.A., 2021. 230 pp., illus. Trade, paper, eBook. ISBN: 978-0814214800; ISBN: 978-0814258088; ISBN: 978-0814281604.
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The Cult of Creativity: A Surprisingly Recent History Leonardo (IF 0.3) Pub Date : 2024-02-01 Charles Forceville
The Cult of Creativity: A Surprisingly Recent History by Samuel W. Franklin. The University of Chicago Press, Chicago, IL, U.S.A., 2023. 264 pp., illus. Trade, ePub. ISBN: 978-0-226-65785-1; ISBN: 967-0-226-65799-8.
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Winter Reflections: Living inside Infinite Hope Leonardo (IF 0.3) Pub Date : 2024-02-01 Diana Ayton-Shenker
Traditions around the world celebrate light during the longest nights of winter—when hope may be most frail, yet most needed. After all, “Hope is being able to see that there is light despite all of the darkness” [1]. Some winters feel especially dark, the nights especially long.
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Erratum Leonardo (IF 0.3) Pub Date : 2024-02-01
The figure below replaces Figure 3 in Yonlay Cabrera and Luis Diago, “The Unveiled City: Multicultural Representation of Tokyo by Hashtag Labeling on Instagram,” Leonardo56, No. 5, 509–516 (2023), https://doi.org/10.1162/leon_a_02426. We regret the error.
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Soundscapes of a Century: The Art and Transmission of Irish Broadcasting’s 100-Year Milestone Leonardo (IF 0.3) Pub Date : 2024-02-01 Jimmy Eadie
This article examines two renditions of an artwork titled 100, which celebrate a historic radio transmission in 1916 during the Irish war for independence. The centenary artwork delves into the concept of radio transmission as an artistic expression rather than solely a practical function. The work explores the intersection of radio transmission with installation art, as well as its connections to
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Mapping Cultural Flows through Contemporary Art in Translation: The Translation(s) Project Leonardo (IF 0.3) Pub Date : 2024-02-01 Zoran Poposki, Marija Todorova
This article examines the role of translation in contemporary art through a case study of the curatorial project Translation(s), curated by Zoran Poposki in collaboration with Laurence Wood, realized in three editions over five years and involving more than 30 video works by international artists. By exploring the dual significance of translation as a motif and a method, this article investigates how
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Designing a Long-Structure NFT Generative Art Project: Catharsis As a Case Study Leonardo (IF 0.3) Pub Date : 2024-02-01 Dario Lanza
For decades considered a fringe artistic discipline, generative art has in recent years piqued an unusual amount of interest due to its integration with blockchain technology, which has given rise to new ways of designing, generating, acquiring, and collecting generative artworks. This article presents, by way of a chronicle, the author’s process in designing and creating a long-form generative project
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One Never Knows Leonardo (IF 0.3) Pub Date : 2024-02-01 Mihai Nadin
Understanding anticipatory action as undergirding the dynamics of life is the prerequisite for defining what art is. Its change over time reflects the fact that life is purposeful and escapes prediction. Explaining art from the perspective of means and methods involved in producing it, from a deterministic view, leads to circular reasoning: the conclusion (machine art is the future) is in the premise
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Art as Inquiry: Theoretical Perspectives on Research in Art and Science Leonardo (IF 0.3) Pub Date : 2024-02-01 Kate McCallum
Debates have raged about the validity of undertaking arts-based research and the latter’s relationship to traditional academic research. The extent to which the art practice PhD has been accepted varies considerably, particularly along geographical lines. Everywhere that art practice is being considered as a research method, a question is posed: whether art shares enough of the aims, methods, and assumptions
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Luminous skins : Costume as a Central Element of a Swarm-Based Scenography Leonardo (IF 0.3) Pub Date : 2024-02-01 Iztok Hrga
Luminous skins are interactive, light-costume hybrids that reimagine the boundaries of the performers’ physical bodies, broadcast their feelings, and alter their environment. The costumes are the central element of a performance that requires no stage space, no fixed lighting, no wall outlets, and no lighting technicians. The performers manage to dance through the darkness with the light they wear
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Using a Drift Diffusion Model to Validate the Quantification of Style Prototypicality as Assessed by the Viewers of Paintings Leonardo (IF 0.3) Pub Date : 2024-02-01 Shigen Fang Ogata, Yoshimasa Tawatsuji, Tatsunori Matsui
When appreciating a painting, people often classify it into a style. The extent to which the painting is regarded as a typical example of the style is called its style prototypicality. The authors propose a method of quantifying style prototypicalities and conduct an experiment to validate this method using the drift rate parameter of the drift diffusion model. This parameter is calculated using participants’
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A Lesson with Francis Bacon Forced Me to See Outside the Software Box Leonardo (IF 0.3) Pub Date : 2024-02-01 Nelson J. Diaz
Computers became more standard in the early 1980s, and science and technology were influencing artists like the author. He began using a supercomputer and FORTRAN 77 software to define a non-Euclidean geometry model using conformal mapping to create art. A series of twisted and curved space images was manifested, reflective of Albert Einstein’s theories of general and special relativity. It was the
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When the Computer Entered the Music Scene: The Collaboration between the Centro di Sonologia Computazionale and La Biennale di Venezia Leonardo (IF 0.3) Pub Date : 2024-02-01 Sergio Canazza, Giovanni De Poli, Alvise Vidolin
The era of collaboration between the Centro di Sonologia Computazionale (CSC) and the Venice Biennale in the early 1980s marked a real breakthrough in the development of technological art and computer music. Thanks to this collaboration, computer music, which in those years was confined to research laboratories with auditions for insiders, entered the global contemporary music scene. This interview
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Piece of Mind : Presenting the Lived Experience and Scientific Research of Parkinson’s Disease through an Artistic Lens Leonardo (IF 0.3) Pub Date : 2024-02-01 Naila Kuhlmann, Jérémie Robert, Aliki Thomas, Stefanie Blain-Moraes
Many of the important research advances in understanding and treating Parkinson’s disease never leave the academic sphere, as communication barriers limit accessibility for, and engagement with, broader audiences. To increase meaningful dialogue between academic researchers and community stakeholders, Piece of Mind: Parkinson’s brought together neuroscientists, people with Parkinson’s disease (PD)
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Unseen Sound: One Step into the Blind Future| (Academic Access Version) Leonardo (IF 0.3) Pub Date : 2024-01-24 Andy Slater, Elizabeth McLain
Elizabeth McLain interviews CripTech incubator artist Andy Slater about Unseen Sound (2023), his work for E.A.A.T.: Experiments in Art, Access and Technology. Slater discusses accessibility as artistic practice, the exclusion of blind folks from augmented and extended reality, and experimental art’s capacity for fostering access intimacy. While developing Unseen Sound, Slater experienced failures in
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Plus noise unlock Leonardo (IF 0.3) Pub Date : 2024-01-24 Meesh Fradkin
What happens when speech synthesis applications are incompatible with certain software? This essay considers how inaccessibility within the software and programming language Max is sonically, aesthetically, culturally, and ideologically amplified through a case study of “plus noise unlock,” which is the sound made by the author’s computer when she attempts to use a screen reader within a patcher window
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Staring Back: Hacking Intersectional Oppression through Eco-Crip: Cybotanical Futures Leonardo (IF 0.3) Pub Date : 2024-01-24 Aminder Virdee
The author discusses their transmedia art installation, Eco-Crip: Cybotanical Futures (2021), as a site that critically explores and re-worlds the intersectional oppressions faced by disabled BIPOC individuals—centering on their own identity and complex lived experiences. Through a re-worlding lens, the artwork harnesses autoethnography, disability justice, and critical theory to confront and reclaim
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Crip-Techno-Tinkerism: A Neurodivergent Learning Style Meets Machine Learning Leonardo (IF 0.3) Pub Date : 2024-01-24 Erika-Jean Lincoln
The artist discusses the development of their crip-techno-tinkerism methodology and its application to machine learning. They outline how their tinkering with the creation of datasets and the manipulation of transfer learning within machine learning models can reflect the diversity of neurodivergent learning.
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Resisting Normality with Cultural Accessibility and Slow Technology Leonardo (IF 0.3) Pub Date : 2024-01-24 Megan A. Johnson, Eliza Chandler, Carla Rice
Although the COVID-19 virus continues to circulate, there is an increasing insistence that the world “return to normal.” In this paper the authors resist this pull to normalcy and the way it devalues the knowledges, vitality, and livelihoods of disabled people. They examine the crip technoscience practices used during the 2022 digital gathering Practicing the Social: Entanglements of Art and Social
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Dandelion Rebellion: Creating Crip Natures Leonardo (IF 0.3) Pub Date : 2024-01-24 Cynthia O’Neill
Inspired by the field of eco-crip theory, Dandelion Rebellion is the crip author’s art-as-research project focused on accessible nature, environmentalism, and activism for weedy species such as the dandelion. Drawing on relationships between dandelions and disabilities, Dandelion Rebellion investigates urban nature and examines multispecies relations and responsibility. Accessibility is central to
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How Can It Not Know What It Is?: Remembering Disability as Part of the Whole Leonardo (IF 0.3) Pub Date : 2024-01-24 Indira Allegra, Allison Leigh Holt
How Can It Not Know What It Is? is a conversation that uses the revered sci-fi film Blade Runner (1982) as a frame to explore the role of memory and affirming disabled identity in collective human experience, specifically concerning technology, the power of self-knowledge, and how these concepts intersect with capitalism and contemporary politics. In an open conversation excerpted here, the artist-authors
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Primitive way country come look inside Leonardo (IF 0.3) Pub Date : 2024-01-24 Ysolde Stienon, Marina Tsaplina
A disabled poet with Rett syndrome and a disabled performing artist with Type 1 diabetes document their 12-month artistic collaboration to illuminate ground-time: the nonverbal, expressive dynamics of embodied communication. Five “communication moments” between the artists (documented in writing, video, and photo) are described. Potentials and limitations of augmentative and alternative communication
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Between Piano and Forte: Hearing with Aids Leonardo (IF 0.3) Pub Date : 2024-01-24 Olivia Ting
The author connects reviving her piano practice after a 20-year hiatus with her deaf right ear “learning” to hear again with a cochlear implant. She touches upon parallels between the physiology of the instrument and her own body, and how they inform the inquiry for her Leonardo CripTech Incubator/Thoughtworks residency project Song Without Words.
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Experimental Modalities: Crip Representation and Access with Electronic Arts Intermix Leonardo (IF 0.3) Pub Date : 2023-12-20 Darrin Martin
The author in collaboration with Electronic Arts Intermix (EAI), a non-profit video arts distributor and organization, partner to find ways in which videos in EAI’s collection may reflect upon themes of disability and/or engage modes of access like captioning and audio description. This research and the author’s own interest in conceptual and performance practices found in moving image works that have
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From Data Doubles to Data Demons: Reflections on a CripTech Collaboration Leonardo (IF 0.3) Pub Date : 2023-12-20 Laura Forlano, Itziar Barrio
This article describes a collaboration between Laura Forlano and Itziar Barrio around a series of robotic sculptures that were created by Barrio with data from Forlano’s “smart” insulin pump and sensor system. Forlano, a Type 1 diabetic for over 10 years, has written previously about her experience as a “disabled cyborg”. As CripTech art, the robotic sculptures, discussed here as data demons, complicate
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Remote Access: Crip Nightlife, Artistry, and Technoscience Leonardo (IF 0.3) Pub Date : 2023-12-20 Aimi Hamraie, Kevin Gotkin
Beginning in 2020, Kevin Gotkin spearheaded the virtual Remote Access disability nightlife events. Aimi Hamraie directs the Critical Design Lab and coined the term “crip technoscience.” Here, Hamraie interviews Gotkin about genesis of this disability arts and culture party into an ongoing experiment in critical access-making. They focus on the elements of artistic production, presentation, and exhibition
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Aesthetic In-Access: Notes from a CripTech Metaverse Lab Leonardo (IF 0.3) Pub Date : 2023-12-20 Frank Mondelli, Jennifer Justice
“Metaverse” technologies, such as spatial audio, virtual reality (VR), and augmented reality (AR), present new possibilities for disabled artists. To explore how artists use metaverse technologies – as well as the frictions that inhibit access – the authors describe the events of “CripTech Metaverse Lab,” which invited a cohort of disabled artists for a three-day workshop featuring metaverse experiences
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Introduction to Graphic Design: A Guide to Thinking, Process, and Style Leonardo (IF 0.3) Pub Date : 2023-12-01 Charles Forceville
Introduction to Graphic Design: A Guide to Thinking, Process, and Style by Aaris Sherin. 2nd Ed., Bloomsbury Visual Arts, London, U.K., 2023. 256 pp., illus. Paper, eBook. ISBN: 978-1-350232-23-5; 978-1-350232-24-2.
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Leonardo Volume 56 Leonardo (IF 0.3) Pub Date : 2023-12-01
AFDILE, MAMDOOH. “The Prospect of Art-Science Interplay in Filmmaking as Research: From Abstract to Implicit Film,” in Special Section “Art-Science,” Leonardo56, No. 5 (2023).
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Inside the Spiral: The Passions of Robert Smithson Leonardo (IF 0.3) Pub Date : 2023-12-01 Robert Maddox-Harle
Inside the Spiral: The Passions of Robert Smithson by Suzaan Boettger. University of Minnesota Press, Minneapolis, MN, U.S.A., 2023. 440 pp., illus. Trade, paper. ISBN: 1-517913-543; ISBN: 978-1-51-791354-0.
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Robert Rauschenberg and Surrealism: Art, “Sensibility” and War Leonardo (IF 0.3) Pub Date : 2023-12-01 Jan Baetens
Robert Rauschenberg and Surrealism: Art, “Sensibility” and War by Gavin Parkinson. Bloomsbury, London, U.K., 2023. 320 pp., illus. Trade, ePub and Mobi; PDF. ISBN: 978-1-50-135829-6; ISBN: 978-1-50-135828-9; ISBN: 978-1-50-135827-2.
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What Time Is It?: Stories about Painting, Shadows and the Sun Leonardo (IF 0.3) Pub Date : 2023-12-01 Jan Baetens
What Time Is It?: Stories about Painting, Shadows and the Sun by Franck Leibovici. JBE Books, Paris, France, 2023. 112 pp., illus. Trade. ISBN-13: 978-2-36-568070-7.
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The Smartness Mandate Leonardo (IF 0.3) Pub Date : 2023-12-01 Jussi Parikka
The Smartness Mandate by Orit Halpern and Robert Mitchell. MIT Press, Cambridge, MA, U.S.A, 2023. 336 pp., illus. Paper. ISBN: 978-0-26-254451-1.
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In Motion: Amiri Baraka Leonardo (IF 0.3) Pub Date : 2023-12-01 Mike Mosher
In Motion: Amiri Baraka by St. Clair Bourne. Icarus Films, Brooklyn, NY, U.S.A., 1983. 60 min, DVD. Distributor’s site: https://icarusfilms.com/if-bara.
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See the Change Leonardo (IF 0.3) Pub Date : 2023-12-01 Diana Ayton-Shenker
Leonardo is not published in a vacuum. Every time I have tried to finish this editorial, it seemed that all hell would break loose in the world, leaving me reeling and rendering all words inadequate, feeble, if not futile. Like many, I struggle to see clearly through and past the barrage of excruciating images, overwhelming disasters, and seemingly intractable crises that saturate newsfeeds. Amid escalating
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Energy Is Never Lost: A Portrait of Swiss Artist Margrit Fischer-Hotz Leonardo (IF 0.3) Pub Date : 2023-12-01 Margrit Fischer-Hotz, Maya Minder
The individual is jointly responsible for the whole, through everything he does . . . because he takes part in the events, acting in his field.— KARL JASPERS, GERMAN-SWISS PSYCHIATRIST (1883–1969)The most beautiful thing we can experience is the mysterious. It is the source of all true art and science.—ALBERT EINSTEIN, IN LIVING PHILOSOPHIES, 1931
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Frieder Nake and the Ethics of Cold War Computer Art Leonardo (IF 0.3) Pub Date : 2023-12-01 Cindy Evans
In 1971, artist Frieder Nake denounced the production of computer art. Paradoxically, Nake, a pioneer of computer art, participated in groundbreaking exhibitions across Western and Eastern Europe in the 1960s. These shows blurred boundaries between artists and scientists to evaluate the viability of art as visual research for its aesthetic and social potential. This article reexamines Nake’s position
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Touching Variables: Decolonial Approaches and New Tools for Ecological Data Visualization Leonardo (IF 0.3) Pub Date : 2023-12-01 Katie Anania, Cooper Stiglitz
In this article the authors activate decolonial feminist art history as a transdisciplinary protocol for organizing quantitative data. In foregrounding precolonial calculation tools as the basis for a new data visualization method, they present questions about how scientists might negotiate multiple interrelated variables in their research, opening more possibilities for narrating complex causes and
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Capturing the Beauty of Bubble Shadows and Exploring Their Regularity Leonardo (IF 0.3) Pub Date : 2023-12-01 Brad Miller, Diego Rosso
An artist (Brad Miller) and an engineering researcher (Diego Rosso) met at a common point: their interest in bubbles. Miller is a visua artist whose interest in bubbles has evolved over several decades. He has developed unique ways of capturing bubbles’ mesmerizing and mysterious patterns both photographically and, more uniquely by making the high-resolution photograms of bubbles shown in this paper
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Creative Futuring for More-Than-Human Worlds: Exhibitions as Sites to Ponder Environmental Governance Leonardo (IF 0.3) Pub Date : 2023-12-01 Hira Sheikh, Isabella Deary, Lowana-Skye Davies, Merinda Davies, Marcus Foth, Peta Mitchell
The article presents the Smart Urban Governance for More-than-Human Future(s) anthology, comprising six speculative creative works. It draws on techniques of futuring as a methodology to explore how creative practice as an act of futuring and exhibitions as sites to ponder environmenta governance can empower more-than-human futures. Reporting on participatory observations and semistructured interviews
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Infinite Barnacle : The AI Image and Imagination in GANs from Personal Snapshots Leonardo (IF 0.3) Pub Date : 2023-12-01 Eryk Salvaggio
Today’s artificial intelligence image generation tools create images from datasets. These training sets are typically images sourced from the World Wide Web. However, artists may produce their own datasets from photographs. This essay explores one such process. In it, the artist discusses training a generative adversarial network (GAN) from images of personal memories. These images are shared here
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Reflections on Light: Developing New Methods for Producing Anamorphic Sculpture Leonardo (IF 0.3) Pub Date : 2023-12-01 Louis Pratt, Andrew Johnston, Nico Pietroni
This paper presents novel catoptric anamorphic sculptures made possible by the development of bespoke software. The authors detail the production of a catoptric anamorphic sculpture involving a concave mirror and examine the audience’s experience. The reflections the mirror creates are described as being holographic. This effect is known as a “real image” and only occurs using a concave mirror. The
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Epiphytic Memory : A Cognitive Assemblage of Plant-Human-Technology Leonardo Pub Date : 2023-10-01 Finn Petrie
Epiphytic Memory is an ongoing project motivated by the symbiotic homing relations of plants. The artist 3D-printed porcelain LIDAR scans of ancient trees from Aotearoa New Zealand’s southern rainforests, situating them in hybrid environments in Ōtepoti Dunedin as scientific interventions. These site-specific sculptures function both as memories and as potential bioscaffolds for new life. The project
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Scribe : Machine Learning, Parafiction, and the Perversion of Practice Leonardo Pub Date : 2023-10-01 Mark Dyer
Scribe (2022) is a choral work for three voices. It is a multidisciplinary project that encompasses paleography, machine learning, transcription, and performance. Furthermore, Scribe is a work of parafictional art where fact and fiction overlap, conventional practices of paleography and edition-making are playfully reconfigured, and supposed historical authenticity is employed as a compositional material
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The Prospect of Art-Science Interplay in Filmmaking as Research: From Abstract to Implicit Film Leonardo Pub Date : 2023-10-01 Mamdooh Afdile
The neuroscientific and psychological use of fiction films for clinical and academic research is growing. However, artistic research using insights from these fields to advance the filmmaking practice is still in its infancy. Expanding on the author’s previous Leonardo publication proposing the use of scientific hypothesis formation for overcoming filmmaking uncertainty, this artistic research explores
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Novelty and Utility: How the Arts May Advance Question Creation in Contemporary Research Leonardo Pub Date : 2023-10-01 Johannes Lehmann, Rachel Garber Cole, Nathaniel E. Stern
This paper builds on research around novelty and utility to argue that the value of arts thinking should be applied in the generation of scientific questions. Arts thinking is often playful, less goal oriented, and can lead to new modes of questioning. Scientific thinking often solves an existing question, serves a purpose in solving the question, and must be predictable. The “problem of the problem”