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An Anti-Jamming Multiple Access Channel Game Using Latency as Metric
IEEE Wireless Communications Letters ( IF 6.3 ) Pub Date : 2022-06-08 , DOI: 10.1109/lwc.2022.3181301
Andrey Garnaev 1 , Athina Petropulu 2 , Wade Trappe 1 , H.Vincent Poor 3
Affiliation  

We consider a multi-access channel problem, where several selfish users communicate with a base station (BS) in the presence of a jammer. The jammer wishes to degrade the communication by producing interference. The communication metric is the inverse signal-to-interference-plus-noise ratio (SINR), which, for low SINR, reflects communication delay. The problem is formulated in Nash and Stackelberg game frameworks. The equilibrium is derived in closed form for both models. The usability of the latency metric even in the presence of a jammer is proven by showing that the equilibrium is unique.

中文翻译:

以延迟为指标的抗干扰多路访问通道游戏

我们考虑一个多接入信道问题,其中几个自私用户在存在干扰器的情况下与基站 (BS) 通信。干扰机希望通过产生干扰来降低通信质量。通信度量是逆信号干扰加噪声比 (SINR),对于低 SINR,它反映了通信延迟。这个问题是在 Nash 和 Stackelberg 游戏框架中制定的。两种模型的平衡均以封闭形式导出。即使在存在干扰器的情况下,延迟度量的可用性也可以通过显示平衡是唯一的来证明。
更新日期:2022-06-08
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