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Militarizing Monopoly: Game Design for Wartime
Design Issues Pub Date : 2021-01-01 , DOI: 10.1162/desi_a_00646
Diana Garvin

Abstract This article tells the story of how Monopoly, a familiar object, was militarized on the eve of World War II. It will trace how game makers working for both Allied and Axis nations redesigned Monopoly to address their own political contexts, ranging from the Great Depression to Italian Fascism to Nazi German POW camps. To understand how different nations mobilized Monopoly for wartime, we first must turn to the historical origins of its design.

中文翻译:

军事化垄断:战时游戏设计

摘要 这篇文章讲述了二战前夕,一个熟悉的物体“垄断”是如何被军事化的。它将追踪为盟国和轴心国工作的游戏制造商如何重新设计垄断以解决他们自己的政治背景,从大萧条到意大利法西斯主义再到纳粹德国战俘营。要了解不同国家如何在战时动员大富翁,我们首先必须转向其设计的历史渊源。
更新日期:2021-01-01
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