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Facilitating Deliberative Play
American Behavioral Scientist ( IF 2.531 ) Pub Date : 2022-05-21 , DOI: 10.1177/00027642221093590
Leah Sprain 1
Affiliation  

Craig (2022) offers deliberative play as a communicative practice that advances deliberative goals even though it is not per se deliberative. This playful interaction includes indeterminacy or uncertainty of outcome, to-and-fro movement, and an as-if ontology that can be either cooperative or competitive. I draw on the concept of deliberative play and interaction from deliberative events to generate practical theory to guide deliberative facilitators. The analysis demonstrates metacommunicative cues of the deliberative play frame, particularly even-if questions. It also contributes this to the theoretical development of deliberative play by suggesting that some of the instrumental concerns of facilitators (e.g., maintaining engagement and active participation in the creation of new meanings and actionable knowledge) might productively be considered part of deliberative play to help distinguish when to-and-fro movement stops contributing to deliberative goals. This practical theory provides facilitators ways to recognize nondeliberative interaction that can advance deliberative ends.

中文翻译:

促进深思熟虑的游戏

克雷格 (Craig) (2022) 将审慎游戏作为一种交流实践来推进审慎目标,即使它本身并不是审慎的。这种有趣的互动包括结果的不确定性或不确定性、来回运动以及可以是合作或竞争的仿佛本体。我从审议事件中汲取审议游戏和互动的概念,以生成指导审议促进者的实用理论。该分析展示了审慎游戏框架的元交际线索,特别是即使问题。它还通过提出促进者的一些工具性问题(例如,保持参与和积极参与创造新的意义和可操作的知识)可以有效地被视为审议游戏的一部分,以帮助区分来回运动何时停止对审议目标的贡献。这一实用理论为促进者提供了识别可以推进审议目的的非审议互动的方法。
更新日期:2022-05-22
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