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Separated interactive behaviors promote cooperation in the spatial prisoner’s dilemma game
The European Physical Journal B ( IF 1.6 ) Pub Date : 2021-07-21 , DOI: 10.1140/epjb/s10051-021-00118-7
Deming Mao 1 , Xiaoyu Li 1 , Dejun Mu 1 , Chen Chu 2, 3 , Dujuan Liu 4
Affiliation  

Abstract

Interactive diversity and interactive identity are two common behavioral patterns. Interactive identity, where each individual takes identity behavior to all its neighbors, and interactive diversity, where each individual takes diversity behaviors to its different neighbors. However, most previous researches mainly focused on study these two behaviors separately. So how the cooperation dynamics will perform when two behaviors are mixed in population still needs a reasonable explanation. In this paper, we study the cooperation evolution process when players take interactive diversity and identity are mixed in population. This model is applied for prisoner dilemma game on square lattice. When studying mixed population including both interactive in various proportions we find out the damage of cooperation. On the contrary, when player taking interactive diversity or players taking interactive identity exist alone in the population cooperation will be improved. To figure out the internal dynamic, we plot different kinds of strategy pair evolution process and the distribution of strategy and player when different proportion. The results of our study reveal that for only players taking interactive diversity or identity, defectors form distinct shape of clusters, while when two typed players are mixed distribute in network, defectors will form large and connected clusters, which is the crucial to maintain existence of defectors.

Graphic abstract



中文翻译:

分离的交互行为促进空间囚徒困境博弈中的合作

摘要

交互多样性和交互身份是两种常见的行为模式。交互式身份,其中每个人都对所有邻居采取身份行为,以及交互式多样性,其中每个人都对其不同的邻居采取多样性行为。然而,以往的研究大多主要集中在分别研究这两种行为。因此,当两种行为在群体中混合时,合作动态将如何表现仍需要合理解释。在本文中,我们研究了当玩家采取交互多样性和身份在人口中混合时的合作演化过程。该模型适用于方格上的囚徒困境博弈。在研究混合人口包括以不同比例互动的时候,我们发现了合作的损害。相反,当玩家采取互动多样性或采取互动身份的玩家单独存在时,群体合作将得到改善。为了找出内部动态,我们绘制了不同类型的策略对演化过程以及不同比例时策略和参与者的分布。我们的研究结果表明,对于只有具有交互多样性或身份的玩家,叛逃者会形成不同形状的集群,而当两种类型的玩家混合分布在网络中时,叛逃者会形成大的、连接的集群,这是维持存在的关键。叛逃者。我们绘制了不同类型的策略对演化过程以及不同比例时策略和玩家的分布。我们的研究结果表明,对于只有具有交互多样性或身份的玩家,叛逃者会形成不同形状的集群,而当两种类型的玩家混合分布在网络中时,叛逃者会形成大的、连接的集群,这是维持存在的关键。叛逃者。我们绘制了不同类型的策略对演化过程以及不同比例时策略和玩家的分布。我们的研究结果表明,对于只有具有交互多样性或身份的玩家,叛逃者会形成不同形状的集群,而当两种类型的玩家混合分布在网络中时,叛逃者会形成大的、连接的集群,这是维持存在的关键。叛逃者。

图形摘要

更新日期:2021-07-22
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