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Heritage Artefacts in the COVID-19 Era: The Aura and Authenticity of 3D Models
Open Archaeology Pub Date : 2021-01-01 , DOI: 10.1515/opar-2020-0147
Thiago Minete Cardozo 1 , Costas Papadopoulos 2
Affiliation  

Museums have been increasingly investing in their digital presence. This became more pressing during the COVID-19 pandemic since heritage institutions had, on the one hand, to temporarily close their doors to visitors while, on the other, find ways to communicate their collections to the public. Virtual tours, revamped websites, and 3D models of cultural artefacts were only a few of the means that museums devised to create alternative ways of digital engagement and counteract the physical and social distancing measures. Although 3D models and collections provide novel ways to interact, visualise, and comprehend the materiality and sensoriality of physical objects, their mediation in digital forms misses essential elements that contribute to (virtual) visitor/user experience. This article explores three-dimensional digitisations of museum artefacts, particularly problematising their aura and authenticity in comparison to their physical counterparts. Building on several studies that have problematised these two concepts, this article establishes an exploratory framework aimed at evaluating the experience of aura and authenticity in 3D digitisations. This exploration allowed us to conclude that even though some aspects of aura and authenticity are intrinsically related to the physicality and materiality of the original, 3D models can still manifest aura and authenticity, as long as a series of parameters, including multimodal contextualisation, interactivity, and affective experiences are facilitated.

中文翻译:

COVID-19 时代的文物:3D 模型的光环和真实性

博物馆越来越多地投资于他们的数字化存在。这在 COVID-19 大流行期间变得更加紧迫,因为一方面,遗产机构不得不暂时对游客关闭大门,另一方面,又想方设法向公众传播他们的藏品。虚拟参观、改版的网站和文物的 3D 模型只是博物馆设计的几种方式,以创建替代的数字参与方式并抵消物理和社会距离措施。尽管 3D 模型和集合提供了交互、可视化和理解物理对象的物质性和感官性的新方法,但它们在数字形式中的中介忽略了有助于(虚拟)访问者/用户体验的基本元素。本文探讨了博物馆文物的三维数字化,尤其是与他们的实体对手相比,他们的光环和真实性存在问题。基于对这两个概念提出问题的多项研究,本文建立了一个探索性框架,旨在评估 3D 数字化中的光环体验和真实性。这种探索使我们得出结论,即使光环和真实性的某些方面与原始的物理性和物质性有着内在的联系,3D 模型仍然可以表现光环和真实性,只要一系列参数,包括多模态语境化、交互性、并促进情感体验。本文建立了一个探索性框架,旨在评估 3D 数字化中的光环体验和真实性。这种探索使我们得出结论,即使光环和真实性的某些方面与原始的物理性和物质性有着内在的联系,3D 模型仍然可以表现光环和真实性,只要一系列参数,包括多模态语境化、交互性、并促进情感体验。本文建立了一个探索性框架,旨在评估 3D 数字化中的光环体验和真实性。这种探索使我们得出结论,即使光环和真实性的某些方面与原始的物理性和物质性有着内在的联系,3D 模型仍然可以表现光环和真实性,只要一系列参数,包括多模态语境化、交互性、并促进情感体验。
更新日期:2021-01-01
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