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Embodied gesture interaction for immersive maps
Cartography and Geographic Information Science ( IF 2.354 ) Pub Date : 2021-06-15 , DOI: 10.1080/15230406.2021.1929492
Rhys Newbury 1 , Kadek Ananta Satriadi 1 , Jesse Bolton 1 , Jiazhou Liu 1 , Maxime Cordeil 1 , Arnaud Prouzeau 1, 2 , Bernhard Jenny 1
Affiliation  

ABSTRACT

With the increasing availability of head-mounted displays for virtual reality and augmented reality, we can create immersive maps in which the user is closer to the data. Embodiment is a key concept, allowing the user to act upon virtual objects in an immersive environment. Our work explores the use of embodied interaction for immersive maps. We propose four design considerations for embodied maps and embodied gesture interaction with immersive maps: object presence, consistent physics, human body skills, and direct manipulation. We present an example of an immersive flow map with a series of novel embodied gesture interactions, which adhere to the proposed design considerations. The embodied interactions allow users to directly manipulate immersive flow maps and explore origin-destination flow data in novel ways. Authors of immersive maps can use the four proposed design considerations for creating embodied gesture interactions. The discussed example interactions apply to diverse types of immersive maps and will hopefully incite others to invent more embodied interactions for immersive maps.



中文翻译:

沉浸式地图的体现手势交互

摘要

随着用于虚拟现实和增强现实的头戴式显示器日益普及,我们可以创建沉浸式地图,让用户更接近数据。实施是一个关键概念,允许用户在沉浸式环境中对虚拟对象采取行动。我们的工作探索了在沉浸式地图中使用具身交互。我们提出了体现地图和体现手势与沉浸式地图交互的四个设计考虑因素:物体存在、一致的物理、人体技能和直接操作。我们展示了一个沉浸式流程图的示例,其中包含一系列新颖的体现手势交互,这些交互符合所提出的设计考虑。体现的交互允许用户直接操作沉浸式流图并以新颖的方式探索起点-终点流数据。沉浸式地图的作者可以使用四个提议的设计考虑因素来创建具体的手势交互。所讨论的示例交互适用于各种类型的沉浸式地图,并有望激发其他人为沉浸式地图发明更多体现的交互。

更新日期:2021-06-15
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