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Data in Motion: Sports as a site for expansive learning
Computer Science Education Pub Date : 2020-07-02 , DOI: 10.1080/08993408.2020.1805287
Stephanie T. Jones 1 , JaCoya Thompson 1 , Marcelo Worsley 1
Affiliation  

ABSTRACT Background and Context Sports and technology are often pitted as being at odds with one another. While there are several educational activities that make reference to sports we seldom see sports used as an authentic context for learning computing. Objective We describe the design of Data in Motion, a curriculum that considers the bi-directional opportunities for sports to improve learning of STEM and for STEM to help improve participants’ athletic performance. Method We implement Data in Motion as a five-day summer camp with 33 participants, grades 2–6. We observe the ways that the experience changes students’ perceptions of the connection between sports and technology through student surveys, observations and artifact analyses. Findings Across the pool of participants, we saw significant changes in the ways that students conceptualized the connection between technology and athletic performance. We also saw students who are not interested in sports demonstrate high engagement in the experience. Implications Practice-linked learning, specifically in the context of sports and technology, is a generative space for students to authentically explore interests in both disciplines. Researchers and practitioners should consider this intersection as a potential space to broaden modes of participation in computer science.

中文翻译:

运动中的数据:体育作为扩展学习的网站

摘要 背景和背景 体育和技术经常被认为是相互矛盾的。虽然有一些教育活动提到了体育,但我们很少看到体育被用作学习计算的真实环境。目标 我们描述了 Data in Motion 的设计,该课程考虑了运动的双向机会,以提高 STEM 的学习和 STEM 帮助提高参与者的运动表现。方法 我们将 Data in Motion 实施为为期五天的夏令营,有 33 名 2-6 年级的参与者。我们通过学生调查、观察和人工制品分析,观察体验如何改变学生对体育与技术之间联系的看法。调查结果 在所有参与者中,我们看到学生概念化技术与运动表现之间联系的方式发生了重大变化。我们还看到对运动不感兴趣的学生表现出高度参与的体验。含义 实践相关的学习,特别是在体育和技术的背景下,是学生真正探索两个学科兴趣的生成空间。研究人员和从业者应该将这种交叉视为拓宽计算机科学参与模式的潜在空间。是学生真正探索两个学科兴趣的生成空间。研究人员和从业者应该将这种交叉视为拓宽计算机科学参与模式的潜在空间。是学生真正探索两个学科兴趣的生成空间。研究人员和从业者应该将这种交叉视为拓宽计算机科学参与模式的潜在空间。
更新日期:2020-07-02
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