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Hidden Town in 3D
ACM Journal on Computing and Cultural Heritage ( IF 2.4 ) Pub Date : 2021-05-10 , DOI: 10.1145/3431924
Richard Lewis 1 , Molly Taylor-Poleskey 1
Affiliation  

This article presents a case of collaborative pedagogy of digital humanities involving a virtual version of historic Salem, North Carolina. “Hidden Town in 3D” is a partnership between Middle Tennessee State University’s Public History, Animation, and Aerospace programs, and Old Salem Museums and Gardens. The object of Hidden Town in 3D is to use digital technologies to recover and represent the stories of the African Americans of Salem. The anticipated outputs for this project are an augmented reality application that can be used on-site at Old Salem, allowing visitors to see slave dwellings where they once stood and a virtual tour using gaming technology of the entire town in the year 1860 with African-American stories and homes reintegrated. Along with enhancing the museum’s visitor experience, these outputs enhance the educational experiences of undergraduate and graduate students through interdisciplinary, project-based learning. Thus, the technical work of modeling, animating, and augmented reality benefits teaching, historical scholarship, and museum offerings.

中文翻译:

3D 中的隐藏小镇

本文介绍了一个数字人文协作教学法案例,涉及北卡罗来纳州历史悠久的塞勒姆的虚拟版本。“隐藏的 3D 小镇”是中田纳西州立大学公共历史、动画和航空航天项目与旧塞勒姆博物馆和花园的合作项目。3D 中的 Hidden Town 的目标是使用数字技术来恢复和再现塞勒姆非裔美国人的故事。该项目的预期输出是一个增强现实应用程序,可以在旧塞勒姆现场使用,让游客可以看到他们曾经站立的奴隶住宅,并使用游戏技术在 1860 年与非洲人一起虚拟游览整个城镇美国故事和家庭重新融合。除了提升博物馆的参观体验,这些产出通过跨学科、基于项目的学习增强了本科生和研究生的教育经验。因此,建模、动画和增强现实的技术工作有利于教学、历史学术和博物馆产品。
更新日期:2021-05-10
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