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Design and evaluation of App in sport education from the perspective of multimedia
The International Journal of Electrical Engineering & Education ( IF 0.941 ) Pub Date : 2021-05-06 , DOI: 10.1177/00207209211005257
Chenghong Long 1 , Zhenxin Nie 2
Affiliation  

With the full realize of the new curriculum innovation in middle schools, the application of multimedia plays an increasingly significant character in the territory of education. In this paper, the advantages of multimedia apply in sport education are analyzed, and the design of APP in sportunterricht based on teaching experience is divided into two parts: digital content and software. Digital content is generally divided into: video production, graphic design, three-dimensional modeling. Software is divided into interactive software, central control software, VR/AR/MR, UI interface. By playing more wonderful multimedia, students’ interest in study and awareness of learning can be improved. Students are enlightened while enjoying, which improves the teaching effect of sport education better. The experimental consequence show that the application of audio-visual media and computer teaching in sport education teaching can enhance students’ interest in learning, deepen students’ understanding and image of specific actions, and play their part in promoting the development of students’ basic knowledge of sports education, the renewal of sports concepts, the improvement of sports skills and the improvement of thinking quality.



中文翻译:

多媒体视角下体育教育应用程序的设计与评估

随着中学新课程改革的全面实现,多媒体的应用在教育领域发挥着越来越重要的作用。本文分析了多媒体技术在体育教育中的优势,并根据教学经验在体育比赛中的APP设计分为数字内容和软件两部分。数字内容通常分为:视频制作,图形设计,三维建模。软件分为交互软件,中央控制软件,VR / AR / MR,UI界面。通过播放更多精彩的多媒体,可以提高学生的学习兴趣和学习意识。边玩边学,启发学生,更好地提高体育教育的教学效果。

更新日期:2021-05-08
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