Journal of Computer Information Systems ( IF 2.8 ) Pub Date : 2021-05-05 , DOI: 10.1080/08874417.2021.1903366 Jamie Y.T Chang, Xiaosong (Jason) Wu, Richard Discenza, Gary Klein
ABSTRACT
The practice of software development continues to evolve in the composition of development teams and the cross-functional nature of software. Managing the boundaries of the team is difficult under cross-functional requirements while at the same time retaining effective processes to arrive at creative systems. We employ boundary spanning theory to develop a model of activity for communications internal and external to the development team that effectively delivers a creative software product. Strengthening the boundary can improve both creativity and effectiveness, although with different activities. Spanning the team boundary promotes creative outcomes but impairs the effective performance of the project. The results show the importance of developing a comprehensive strategy for boundary management as activities can be either complementary or contradictory.
中文翻译:
具有团队边界管理的创意软件开发
摘要
软件开发实践在开发团队的组成和软件的跨功能性质方面不断发展。在跨职能需求下管理团队的边界是很困难的,同时又要保留有效的流程来实现创意系统。我们采用边界跨越理论来开发一个活动模型,用于开发团队内部和外部的通信,从而有效地交付创造性的软件产品。加强边界可以提高创造力和有效性,尽管活动不同。跨越团队边界会促进创造性成果,但会损害项目的有效绩效。