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A Multi-Stakeholder Involved Effective E-Waste Management in Manufacturing Recycled Electronic Products Using Game Theory
Arabian Journal for Science and Engineering ( IF 2.9 ) Pub Date : 2021-04-12 , DOI: 10.1007/s13369-021-05620-9
Sudhakar Sengan , Kanmani Palaniappan , Nirmala Devi Kathamuthu , Rashid Amin , Rajesh Babu Mariappan , Nik Alif Amri Nik Hashim , Eni Noreni Mohamad Zain , Pankaj Dadheech

Globally, electronic waste (E-Waste) has grown as a severe concern owing to the increasing quantity of waste and the toxic it. E-Waste includes plastics and metals, which are highly recyclable but which, if not adequately managed, are concerned about the health and the environment by plastic waste and heavy metal traces of additives and chemicals. This article investigates the modeling of game theory for E-Waste. It presents a framework to analyze various stakeholders' behavior in the manufacture of electronic products using recycled (ERM) and non-recycled (ENRM) materials, understanding the importance of the actual cost variation. This study suggested a framework to decide which Game Plan is best-suited to gain each stakeholder's leading company's profit allocation. Data demonstrate that ERM can be the best choice for manufacturers and customers and recommend applying return schemes to consumers with specific incentives and penalties to those who do not comply with the agreed E-Waste management process could be of great help to discourage computer waste disposal on land.



中文翻译:

利益相关者参与多方利益相关者利用博弈论对制造回收电子产品进行有效的电子废物管理

在全球范围内,由于废物数量的增加和有毒物质的产生,电子废物(E-Waste)已成为一个严重的问题。电子废物包括可回收利用的塑料和金属,但如果管理不当,则会通过塑料废物以及重金属和痕量添加剂和化学物质来关注健康和环境。本文研究了电子垃圾博弈理论的建模。它提供了一个框架,用于分析使用回收(ERM)和非回收(ENRM)材料在电子产品制造中各种利益相关者的行为,并了解实际成本变化的重要性。这项研究提出了一个框架,以决定哪种游戏计划最适合获得每个利益相关者的领先公司的利润分配。

更新日期:2021-04-12
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