当前位置: X-MOL 学术Journal of Child & Adolescent Trauma › 论文详情
Our official English website, www.x-mol.net, welcomes your feedback! (Note: you will need to create a separate account there.)
An Innovative Mobile Game for Screening of Pediatric PTSD: a Study in Primary Care Settings
Journal of Child & Adolescent Trauma Pub Date : 2020-01-23 , DOI: 10.1007/s40653-020-00300-6
Anu Asnaani 1 , Kevin Narine 2 , Noah Suzuki 2 , Rebecca Yeh 3 , Yinyin Zang 2 , Billie Schwartz 4 , Anthony Mannarino 5 , Judith Cohen 5 , Edna B Foa 2
Affiliation  

Childhood is a developmental period associated with high risk of posttraumatic stress disorder (PTSD). Available validated pencil-and-paper diagnostic tools can be difficult for younger children to engage with given format and length. This study investigated psychometric properties of a briefer, more interactive game version of the Child PTSD Symptom Scale for DSM-5 (CPSS-5). Participants (n = 49) were children attending primary care appointments between 8 to 12 years of age who were exposed to a DSM-5 Criterion A trauma. Participants completed the 6-item screening version of the CPSS-5 delivered in mobile tablet game format (the CPSS-5 Screen Team Game) and a self-report version of the full CPSS-5 (CPSS-5-SR) before their medical appointments. The mobile game showed adequate internal consistency (α = 0.79), was significantly positively correlated to the total CPSS-5-SR (r = .74, p < .001, n = 49), and with the total of the six identical items of the CPSS-5-SR (r = .79, p < .001, n = 49), demonstrating good convergent validity. Receiver operating characteristic (ROC) analyses revealed a cut-off score of 9 on the screening game as indicative of probable PTSD. Implementation of this screening game into primary care settings could be a low-burden method to greatly increase the detection of pediatric PTSD for referral to appropriate integrated care interventions.



中文翻译:

用于筛查儿科 PTSD 的创新手机游戏:初级保健机构研究

童年是与创伤后应激障碍 (PTSD) 高风险相关的发育时期。对于年幼的孩子来说,可用的经过验证的纸笔诊断工具可能难以使用给定的格式和长度。本研究调查了 DSM-5 (CPSS-5) 的儿童 PTSD 症状量表的更简短、更具互动性的游戏版本的心理测量特性。参与者 ( n  = 49) 是接受 DSM-5 标准 A 创伤的 8 至 12 岁的初级保健儿童。参与者完成了以手机平板游戏形式交付的 CPSS-5 的 6 项筛选版本(CPSS-5 屏幕团队游戏)以及就诊前完整的 CPSS-5 (CPSS-5-SR) 的自我报告版本。手游表现出足够的内部一致性(α = 0.79),与总 CPSS-5-SR 显着正相关(r  = .74,p  < .001,n  = 49),并且与总共六个相同项目CPSS-5-SR ( r  = .79, p < .001, n = 49),表现出良好的收敛效度。接受者操作特征 (ROC) 分析显示,筛选游戏的截止分数为 9,表明可能存在 PTSD。在初级保健机构中实施这种筛查游戏可能是一种低负担的方法,可以大大增加儿科 PTSD 的检测,以便转诊到适当的综合护理干预措施。

更新日期:2020-01-23
down
wechat
bug