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Transmedial Narratology Revisited: On the Intersubjective Construction of Storyworlds and the Problem of Representational Correspondence in Films, Comics, and Video Games
Narrative Pub Date : 2017-01-01 , DOI: 10.1353/nar.2017.0016
Jan-Noël Thon

ABSTRACT:Located within the more encompassing project of a genuinely transmedial narratology, this article's focus is twofold: on the one hand, it aims to further our understanding of strategies of narrative representation and processes of narrative comprehension across media by developing a transmedial conceptualization of storyworlds as intersubjective communicative constructs; on the other hand, it will zoom in on transmedial as well as medium-specific forms of representational correspondence (sensu Currie), examining the question to what extent spectators of films, readers of comics, and players of video games may choose to apply variations of the principle of charity (sensu Walton) in cases where default assumptions about the relation between a narrative representation and the storyworld(s) it represents become problematic or even collapse entirely.

中文翻译:

重新审视跨媒体叙事学:关于故事世界的主体间建构和电影、漫画和电子游戏中的表征对应问题

摘要:本文位于一个真正的跨媒体叙事学的更全面的项目中,有两个重点:一方面,它旨在通过发展故事世界的跨媒体概念化来进一步理解跨媒体的叙事表达策略和叙事理解过程。作为主体间的交际结构;另一方面,它将放大跨媒体以及媒介特定形式的表征对应(sensu Currie),研究电影观众、漫画读者、
更新日期:2017-01-01
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