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Wonder VR: Interactive Storytelling through VR 360 Video with NHS Patients Living with Dementia
Contemporary Theatre Review Pub Date : 2020-10-01 , DOI: 10.1080/10486801.2020.1812591
Nicola Abraham

This article explores the potential of an applied theatre VR360 project with patients in a London hospital, drawing upon the concept of wonder and the potential connections between bespoke VR360 films, and subjective wellbeing. This research focuses on exploring the impact of VR360 on the wellbeing of older adults living with dementia as a response to pressing issues such as the number of older adults in hospitals, the statistical concerns about the number of over 65s leaving hospital with a mental health condition and the need for creative solutions for person-centred care in acute hospital settings. The research investigates the potential offers that VR360 films can provide for patients drawing upon theories of immersion in virtual reality, and connecting the ideas presented to the needs of patients, and Phillip Fisher’s study of wonder and the aesthetics of rare experiences. The findings from the current iteration of the project will be discussed in addition to the limitations and future developments of the potential of VR360 as a tool for improving patient wellbeing.

中文翻译:

Wonder VR:通过 VR 360 视频与 NHS 痴呆症患者互动讲故事

本文利用奇迹的概念以及定制 VR360 电影与主观幸福感之间的潜在联系,探讨了应用剧院 VR360 项目在伦敦医院的患者中的潜力。这项研究的重点是探索 VR360 对患有痴呆症的老年人健康的影响,以应对紧迫的问题,例如住院老年人的数量、对 65 岁以上因精神健康问题出院的人数的统计担忧以及急诊医院环境中以人为本护理的创造性解决方案的需求。该研究调查了 VR360 电影可以利用沉浸在虚拟现实中的理论为患者提供的潜在服务,并将所呈现的想法与患者的需求联系起来,以及菲利普·费舍尔对奇观和稀有体验美学的研究。除了 VR360 作为改善患者健康的工具的潜力的局限性和未来发展之外,还将讨论该项目当前迭代的结果。
更新日期:2020-10-01
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