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The art of the thinking space—a space filled with data
Digital Creativity Pub Date : 2020-06-25 , DOI: 10.1080/14626268.2020.1782945
Wolfgang Strauss 1 , Monika Fleischmann 1
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ABSTRACT Interactive media art is an art form that ‘transforms digital information and translates it into aesthetics of participative processes.’ In their artistic investigations, the artists and architects Fleischmann and Strauss focus on the concept of the ‘thinking space’ [Denkraum]. Following Aby Warburg's ‘space of thought’ (1929), they define the thinking space of interactive media art as a ‘space filled with data’ (Strauss, W., and M. Fleischmann. 2001. The artists’ thinking space is the artistic exploration of an architecture of interactivity that ‘evokes’ communication ‘in a culture of simulation’ (Turkle, S. 2004). by involving people in a performative way. This article presents three of their projects, all based on the metaphor of the thinking space: ‘Semantic Map’, ‘Media Flow’ and ‘Energy Passages’ illustrate strategies of interactivity using artificial intelligence to ‘reinforce human intelligence’. The question is not whether machines can think, but whether people can still think when everything is automated.

中文翻译:

思维空间的艺术–充满数据的空间

摘要交互式媒体艺术是一种“转换数字信息并将其转化为参与过程的美学”的艺术形式。在进行艺术调查时,艺术家和建筑师Fleischmann和Strauss专注于“思考空间”(Denkraum)的概念。继阿比·沃堡(Aby Warburg)的“思想空间”(1929)之后,他们将交互式媒体艺术的思想空间定义为“充满数据的空间”(Strauss,W.和M. Fleischmann。2001。艺术家的思想空间是艺术的探索一种交互性体系结构,该体系通过以一种表演性的方式让人们参与进来,从而“以一种模拟的文化”唤起“交流”(Turkle,S。2004)。空间:“语义图”,“媒体流”和“能量通道”说明了使用人工智能“增强人类智能”的交互策略。问题不在于机器是否可以思考,而在于当一切都自动化时人们是否仍然可以思考。
更新日期:2020-06-25
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