当前位置: X-MOL 学术arXiv.cs.GR › 论文详情
Our official English website, www.x-mol.net, welcomes your feedback! (Note: you will need to create a separate account there.)
3D Custom Fit Garment Design with Body Movement
arXiv - CS - Graphics Pub Date : 2021-02-10 , DOI: arxiv-2102.05462
Katja Wolff, Philipp Herholz, Verena Ziegler, Frauke Link, Nico Brügel, Olga Sorkine-Hornung

The standardized sizes used in the garment industry do not cover the range of individual differences in body shape for most people, leading to ill-fitting clothes, high return rates and overproduction. Recent research efforts in both industry and academia therefore focus on on-demand fabrication of individually fitting garments. We propose an interactive design tool for creating custom-fit garments based on 3D body scans of the intended wearer. Our method explicitly incorporates transitions between various body poses to ensure a better fit and freedom of movement. The core of our method focuses on tools to create a 3D garment shape directly on an avatar without an underlying sewing pattern, and on the adjustment of that garment's rest shape while interpolating and moving through the different input poses. We alternate between cloth simulation steps and rest shape adjustment steps based on stretch to achieve the final shape of the garment. At any step in the real-time process, we allow for interactive changes to the garment. Once the garment shape is finalized for production, established techniques can be used to parameterize it into a 2D sewing pattern or transform it into a knitting pattern.

中文翻译:

具有人体运动功能的3D自定义合身服装设计

服装行业中使用的标准尺寸无法覆盖大多数人的体型差异,从而导致衣服不合身,退货率高和生产过剩。因此,工业界和学术界最近的研究努力都集中在按需制造个性化服装上。我们提出了一种交互式设计工具,用于根据目标穿着者的3D身体扫描来创建定制服装。我们的方法明确地结合了各种身体姿势之间的过渡,以确保更好的适合度和运动自由度。我们方法的核心集中在直接在化身上创建3D服装形状而没有底层缝制图案的工具,以及在插值和移动不同输入姿势的同时调整服装静止形状的工具。我们在布料模拟步骤和基于拉伸的休息形状调整步骤之间进行交替,以实现服装的最终形状。在实时过程的任何步骤中,我们都允许交互式更改服装。一旦完成服装形状的生产,就可以使用已建立的技术将其参数化为2D缝纫图案或将其转换为编织图案。
更新日期:2021-02-11
down
wechat
bug