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How gameplay can enhance learning and engagement for first year property students: a case study using Monopoly CityTM
Pacific Rim Property Research Journal Pub Date : 2017-11-13 , DOI: 10.1080/14445921.2017.1391680
Lyndall Bryant 1
Affiliation  

Abstract This article outlines the results from a study into the educational use of the board game Monopoly City™ in a first-year property economics unit. Gameplay was introduced as an interactive way of achieving a number of desired outcomes including: enhanced engagement of first-year students; introduction of foundation threshold concepts in property education; introduction of problem solving and critical analysis skills; early acculturation of property students to enhance student retention; and early team building within the first-year cohort, all in an engaging and entertaining way. The results from this two-stage action research project are encouraging. The students participating in this unit have demonstrated explicit linkages between their Monopoly City™ experiences and foundation urban economic and valuation theories. However, student resistance to change and innovative learning practices were evident. Key success factors identified when implementing such teaching innovations include: adequate preparation time, use of a “play-share-reflect” component, an ice-breaker activity, a leader board and a novelty factor to keep students interested.

中文翻译:

游戏玩法如何提高一年级物业学生的学习和参与度:使用Monopoly CityTM的案例研究

摘要本文概述了在第一年的房地产经济学部门对棋盘游戏《大富翁城市》的教育用途进行研究的结果。游戏性是作为实现许多预期成果的一种交互方式而引入的,包括:增强一年级学生的参与度;在财产教育中引入基础门槛概念;介绍解决问题和批判性分析技能;尽早适应物业学生,以提高学生的保留率;以及在第一年队列中的早期团队建设,都以一种有趣而有趣的方式进行。这个分为两个阶段的行动研究项目的结果令人鼓舞。参加该单元的学生已经证明了他们在Monopoly City™的经验与基础城市经济和估值理论之间的明确联系。然而,学生对变革和创新学习实践的抵触感很明显。实施此类教学创新时确定的关键成功因素包括:充足的准备时间,使用“分享游戏”成分,破冰活动,排行榜和保持学生兴趣的新颖性因素。
更新日期:2017-11-13
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